[cod] Come on guys release a fix for the CPU usage

Steven Hartland killing at multiplay.co.uk
Sat Oct 16 20:11:44 EDT 2004


TBH distros ( unless there is a major lib / kernel bug ) have little or nothing
to do with it. COD:UO uses a huge amount of server CPU so much so we
only offer it as a dedicated machine. I've mailed the product manager for
COD:UO about this issue but had no response so I assume they don't
really care as its out the door.
This is a huge shame but I do believe that there is some work being done to
alleviate the issue for the next patch although I have no details so its just
speculation really.

Developers seem to have less and less idea how much of an effect a bad
performing server has on their sales over the long period. Over the initial
period its more to do with gameplay reviews / marketing but the real view
is highly based on the availability of quality servers and they are failing to 
see / admit this which is a real shame.

    Steve / K
----- Original Message ----- 
From: "Ken Booth" <ken at moonridge.net>

> Never said I figured out the CPU usage problem.. I was stating a fact that
> he doesn't need more horsepower than he has. Distros have a lot to do with
> the cpu usage. Our Fedora Core 2 ran like hell, went to core 1 and no
> problems. That's all I was trying to say.. So luke try to flam someone else
> DUDE!



================================================
This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137
or return the E.mail to postmaster at multiplay.co.uk.




More information about the Cod mailing list