map bugs, sharking ( was AW: [cod] Linux COD:UO server, 1.41e. )

Steven Hartland killing at multiplay.co.uk
Tue Oct 12 05:22:40 EDT 2004


Im sure a little bit more information would be helpful.
Which maps and which places are causing the issue?

P.S. For a totally new topic its kinda nice to start one.

    Steve / K
  ----- Original Message ----- 
  From: Mark J. DeFilippis 
  To: cod at icculus.org ; cod at icculus.org 
  Sent: Tuesday, October 12, 2004 3:24 AM
  Subject: Re: AW: [cod] Linux COD:UO server, 1.41e...




  Yea, same here.  36 users, 40-50% Util.  (3.0Ghz PIV HT, 2GB Ram, 100Mbs, RH ES3.0)

  Nice. No lag at all.  Running max_rate of 20000, maxping=250. No one being kicked.

  Now... If only I could get the sharks out from under the maps!   Ahhhhhhhhhhhhhhhhhhhhh!!!!!

  Don't those guys at GM know what a texture is?  Maybe the Modders should show them. ;-))
  I prey to God that the patch deals with this.  I am a man of science.  But if I gota beg... for
  some things ... I will  ;-))




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