[cod] Now what ...Am I missing something

Jay Vasallo haze at clanwarz.net
Tue Oct 5 11:12:21 EDT 2004


http://www.codadmin.com/nuke/modules.php?name=Forums&file=viewtopic&t=2999


Jay Vasallo
Clanwarz Network
Office: 1-314-495-4840
Fax: 1-618-277-3244
www.ClanwarzGamingServers.com
----- Original Message ----- 
From: "Jay Vasallo" <haze at clanwarz.net>
To: <cod at icculus.org>
Sent: Tuesday, October 05, 2004 8:07 AM
Subject: Re: [cod] Now what ...Am I missing something


> Look man,
>
> Make me a user on your box and send me the info needed. I will get her 
> going for you without it looking in the .folder . Or you can sit here and 
> figure out all day why PB will not work in that folder.
>
>
> Jay Vasallo
> Clanwarz Network
> Office: 1-314-495-4840
> Fax: 1-618-277-3244
> www.ClanwarzGamingServers.com
> ----- Original Message ----- 
> From: "Daniel M. Temme" <cod at schlechteverlierer.de>
> To: <cod at icculus.org>
> Sent: Tuesday, October 05, 2004 6:01 AM
> Subject: Re: [cod] Now what ...Am I missing something
>
>
>> On Tuesday 05 October 2004 16:43, Jay Vasallo wrote:
>>> Still doesn't make any sense. That's what it prefers? Why in the world
>>> would you have the game server look for Punkbusted in a system file 
>>> created
>>> by the server upon startup?
>>
>> Well, at least you can be sure the directory is there then ;). It's not 
>> like
>> the server recreates the directory completely anew each time it's 
>> started.
>>
>> And it is correct philosophicly to have dynamic data in preference 
>> directories
>> rather then installation directories so you don't need to have those 
>> write
>> accessible.
>>
>> Anyway, I'm going from memory here and don't really like pb and only use 
>> it
>> because it's become a neccessary evil with all those dickwads out there. 
>> So
>> there may be more to it that I don't know of.
>>
>>> That's why you can't get PB to work.
>>
>> I'm really not sure about that.
>>
>> Have a nice day
>> -- 
>> Daniel M. Temme
>> http://schlechteverlierer.de
>>
>
>
> 





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