UO DOM Crash

[TRT]TazAnimal!{*} tazanimal at rifleteam.com
Sat Oct 2 21:34:18 EDT 2004


All / Ryan / Grey Matter:
  Don't know who might be interested in this, but since my UO server has
been running
fairly good and I haven't had many crashes (1.41d btw), I thought I would
share this
one which seems to be an error in the dom.gsc script file.
Don't know if it will help anyone fix any problems for the "next patch", but
here goes...


******* script runtime error *******
pair has unmatching types 'string' and 'int': (file
'maps\mp\gametypes\dom.gsc', line 3336)
  iprintln(text,flag,"^7 ",cappers[0],"^7, ",cappers[1],"^7,
",cappers[2],"^7, ",cappers[3],"^7, ",cappers[4],", "^7,cappers[5]);
                                                                            
                                      *
called from:
(file 'maps\mp\gametypes\dom.gsc', line 1871)
  PrintCappedMessage(&"GMI_DOM_ALLIES_CAP_FLAG_TEAM",self.description,names)
;
  *
called from:
(file 'maps\mp\gametypes\dom.gsc', line 1755)
    self thread Capture_AlliesCappedFlag(cappers,name);
                *
called from:
(file 'maps\mp\gametypes\dom.gsc', line 1766)
  wait 0.05;
  *
************************************


Have fun with it. :-)

[TRT]TazAnimal{*}
Brett Stinson
TazAnimal at rifleteam.com <mailto:TazAnimal at rifleteam.com>





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