[cod] Howdy

Fredric Ollikala Fredric at onlinecenter.se
Tue Nov 9 16:29:33 EST 2004


correction:

If its set to 0, you will have to go to Filters and set "Pure Servers Only" 
to "No" in the game. Then you will see non pure servers too.

Hyperion

Onlinecenter.se Internet Services



----- Original Message ----- 
From: "BludGeonT[EUG]" <bludgeont at gmail.com>
To: <cod at icculus.org>
Sent: Tuesday, November 09, 2004 10:07 PM
Subject: Re: [cod] Howdy


>I had this same exact problem, connect to your console of the game and type
>
> sv_pure
>
> if it says sv_pure "0" OR if it says sv_pure "^7" then this is your
> problem. I had a typo in my startup script a while back, and my
> sv_pure was set to nothing, or "^7", which means nothing to the game.
> Make sure that you have sv_pure set to "1".  If it is not set to 1,
> then it will not show up in the in-game browser, ever.
>
> The best way to make sure this is correct, is to add it to your
> startup command line, just throw in +set sv_pure 1 in it, let us know
> :)
>
> BludGeonT[EUG]
> EarthLink Ultimate Gaming
>
>
> On Sun, 7 Nov 2004 11:54:36 -0500, Orr, Roland Cadet
> <orr at cadetmail.uscga.edu> wrote:
>> CD Key question: Dedicated servers don't need CD Keys.  You can totally
>> delete the file with the CD Key (I think the file was called "codkey"?),
>> and it would have no effect on the functionality whatsoever.  In fact, I
>> recommend deleting it to eliminate ambiguity as to its effects.
>>
>> Game browser question: let me clarify - you're trying to make this
>> visible to others outside the university?  If you're only setting it up
>> for a LAN server, you can set dedicated 1 and probably be all set, but
>> it sounds like that's not what you're trying to do.  I honestly have no
>> experience setting up the server for anything other than LAN, but from
>> the discussions I've seen on this list over the past year or so, I
>> *think* you can just plug in and go.  There was a website with a list of
>> servers and their statuses floating around a while ago, back when
>> everyone and their mothers were troubleshooting their servers.  If you
>> can find it, you can at least verify that your server is contacting the
>> master server.  I don't have a URL, but I think it was somewhere on the
>> icculus website... Obviously, this question is best answered by someone
>> else on the list with more experience - but I answered your CD Key one!
>>
>> Hope this helps.
>>
>> PS: I turned 21 Friday, omg I feel like crap... wow...
>>
>> -----Original Message-----
>> From: stalvi [mailto:stalvi at tek.iarc.uaf.edu]
>> Sent: Sunday, November 07, 2004 1:22 AM
>> To: cod at icculus.org
>> Subject: Re: [cod] Howdy
>>
>> I see the heartbeat messages.  Its on a university LAN which does not
>> have any firewall blocking that traffic.  I've verified that I can
>> connect to the server from my home by typing in the domain name or IP.
>> ohura.iarc.uaf.edu
>>
>> The game plays fine and does what I expect it to, it just doesn't show
>> up in the join a game listing.
>>
>> So I'm I correct in assuming that no special registration is required
>> to activision or gamespy to get this working?   Meaning, anyone can
>> just simply hookup and go?
>>
>> Another thing I was unsure of is CD Key.  I know that on a Windows CoD
>> server the CD key has been already put in, but on linux there seems to
>> be no requirement for that.  Is that correct?
>>
>> Thanks,
>>
>> On Nov 6, 2004, at 2:12 PM, Kenny Southpark wrote:
>>
>> > Just a quick questiojn about the location of this server, is it at
>> > home? IF yes then is the your firewall setup for forwarding properly?
>> >
>> > I think if the sv_dedicated was set to 2 like it should be in this
>> > case then you should be seeing the heartbeat output in the server
>> > sonsole
>> >
>> > ----Original Message Follows----
>> > From: "BludGeonT[EUG]" <bludgeont at gmail.com>
>> > Reply-To: cod at icculus.org
>> > To: cod at icculus.org
>> > Subject: Re: [cod] Howdy
>> > Date: Fri, 5 Nov 2004 09:10:57 -0800
>> >
>> > do you have +set dedicated 2, in your startup?  This makes a server
>> > send a heartbeat to whichever servers you have specificed in your
>> > sv_master settings.  If you dont have sv_master settings set, it will
>> > default to the one that is needed for you.  Connect to your game
>> > server and from console or using rcon, just type /dedicated <ENTER> if
>>
>> > it comes back with 1, then its set up for LAN play, disallowing
>> > heartbeats to the master server.  However, if you have punkbuster
>> > enabled, I dont think the dedicated setting will matter as punkbuster
>> > will do its think.  iF you dont knwo if punkbuster is on or not, from
>> > console or rcon you can issue '/sv_punkbuster <ENTER>' and see.  You
>> > cant just turn it on at will though.  You should have +set
>> > sv_punkbuster 1 set in your launch line also, so an example would be
>> >
>> > ./cod_lnxded +set dedicated 2 +set sv_punkbuster 1 +exec
>> > yourserverconfig.cfg +map_rotate
>> >
>> > at least in the simplest form, hope this helps.
>> >
>> > BludGeonT[EUG]
>> > EarthLink Ultimate Gaming
>> >
>> >
>> > On Thu, 4 Nov 2004 10:08:53 -0900, stalvi <stalvi at tek.iarc.uaf.edu>
>> > wrote:
>> > > I was just wondering if this list is active at all.
>> > >
>> > > I'm trying to set up a linux server and am very confused of why
>> > certain
>> > > things are not happening.
>> > >
>> > > It is working as I can go to console and type "connect
>> > > myserver.server.net" and get connected and play, but it never shows
>> > up
>> > > in the regular Join Game window.
>> > >
>> > > I've looked everywhere online for anything related to setting up CoD
>>
>> > > server on Linux and most just point me to the 1.4 patch and give
>> > basic
>> > > install instructions.  Obviously, I've gotten that far.
>> > >
>> > > Any ideas?  Do I have to go through a service (ie activision) to
>> > > activate the server to show up on their net?
>> > >
>> > > Thanks,
>> > >
>> > > Stalvi
>> > >
>> > >
>> >
>> > _________________________________________________________________
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>>
>> 




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