[cod] Server hangs up
Jay Vasallo
jayco1 at charter.net
Tue Nov 9 13:41:59 EST 2004
----- Original Message -----
From: Michael Neikes
To: cod at icculus.org
Sent: Tuesday, November 09, 2004 10:33 AM
Subject: [cod] Server hangs up
Hi mates,
I do not know why,
But after some good working rounds my server is hanging up.
I am starting it as a screen and the screen is still available.
Mostly it is sending queries to masterX.coduoxxxxxx"
The last time it was the first time I got an error which I saw in the screen windows.
I haven´t seen anything typical (like hang up when loading specific map, etc.).
Here is the error message, please find attached my cfg.
Thanks for your help!
PS: I used my german CoD:UO files and the v. "e" of the binaries.
Last thing in cosole_mp_server.log:
******* script runtime error *******
dead entity is not an object: (file 'maps\mp\_tankdrive_gmi.gsc', line 794)
if (fireicon[val].threaded == 0)
*
called from:
(file 'maps\mp\_tankdrive_gmi.gsc', line 800)
wait .25;
*
************************************
cvar set com_errorMessage _script runtime error
(see console for details)
********************
ERROR: _script runtime error
(see console for details)
********************
----- Server Shutdown -----
Sending heartbeat to coduomaster.activision.com
==== ShutdownGame ====
cvar set sv_running 0
---------------------------
Hunk_Clear: reset the hunk ok
^3PunkBuster Server: Master Query Sent to (MASTER1.EVENBALANCE.COM) 216.40.250.82
^3PunkBuster Server: Master Query Sent to (MASTER2.EVENBALANCE.COM) 216.127.68.45
^3PunkBuster Server: Master Query Sent to (MASTER3.EVENBALANCE.COM) 216.40.230.37
^3PunkBuster Server: Master Query Sent to (COD1.EVENBALANCE.COM) 63.146.124.43
^3PunkBuster Server: Master Query Sent to (MASTER1.EVENBALANCE.COM) 216.40.250.82
^3PunkBuster Server: Master Query Sent to (MASTER2.EVENBALANCE.COM) 216.127.68.45
^3PunkBuster Server: Master Query Sent to (MASTER3.EVENBALANCE.COM) 216.40.230.37
^3PunkBuster Server: Master Query Sent to (COD1.EVENBALANCE.COM) 63.146.124.43
^3PunkBuster Server: Master Query Sent to (MASTER1.EVENBALANCE.COM) 216.40.250.82
^3PunkBuster Server: Master Query Sent to (MASTER2.EVENBALANCE.COM) 216.127.68.45
^3PunkBuster Server: Master Query Sent to (MASTER3.EVENBALANCE.COM) 216.40.230.37
^3PunkBuster Server: Master Query Sent to (COD1.EVENBALANCE.COM) 63.146.124.43
^3PunkBuster Server: Master Query Sent to (MASTER1.EVENBALANCE.COM) 216.40.250.82
^3PunkBuster Server: Master Query Sent to (MASTER2.EVENBALANCE.COM) 216.127.68.45
^3PunkBuster Server: Master Query Sent to (MASTER3.EVENBALANCE.COM) 216.40.230.37
^3PunkBuster Server: Master Query Sent to (COD1.EVENBALANCE.COM) 63.146.124.43
^3PunkBuster Server: Master Query Sent to (MASTER1.EVENBALANCE.COM) 216.40.250.82
^3PunkBuster Server: Master Query Sent to (MASTER2.EVENBALANCE.COM) 216.127.68.45
^3PunkBuster Server: Master Query Sent to (MASTER3.EVENBALANCE.COM) 216.40.230.37
^3PunkBuster Server: Master Query Sent to (COD1.EVENBALANCE.COM) 63.146.124.43
^3PunkBu
Last thing in game_mp.log:
67:28 K;279180;18;allies;Unknown Soldier;197582;26;axis;ROMMEL;ppsh_mp;57;MOD_HEAD_SHOT;head
67:28 D;279180;18;allies;Unknown Soldier;197582;26;axis;ROMMEL;ppsh_mp;57;MOD_PISTOL_BULLET;head
67:28 ShutdownGame:
67:28 ------------------------------------------------------------
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