[cod] Howdy

stalvi stalvi at tek.iarc.uaf.edu
Thu Nov 4 17:16:02 EST 2004


That's in there twice.  The first one is commented, the second one, 
just after the server list, is uncommented.

Does order make a difference?


On Nov 4, 2004, at 1:06 PM, Richard Harrison wrote:

> also uncomment //seta sv_gamespy "1"
>
> and it will help your server appear in gamespy and ASE.
>
> -----Original Message-----
> From: Ken [mailto:ken at moonridge.net]
> Sent: 04 November 2004 20:53
> To: cod at icculus.org
> Subject: RE: [cod] Howdy
>
>
> I think this might be it, "seta protocol "1". Don't really think that 
> this
> is req. and I don't think that is the correct protocol.
>
> -----Original Message-----
> From: stalvi [mailto:stalvi at tek.iarc.uaf.edu]
> Sent: Thursday, November 04, 2004 11:54 AM
> To: cod at icculus.org
> Subject: Re: [cod] Howdy
>
> Yes,
>
> ./cod_lnxded +set dedicated 2 +set fs_homepath "/usr/local/games/cod/"
> +exec bear.cfg
>
> Also, I copied and pasted the beginning of the file twice.  Corrected
> below
>
>
>
> On Nov 4, 2004, at 10:45 AM, Geoff Goas wrote:
>
>> are you exec'ing the server with any command-line options?
>>
>>
>
> seta sv_hostname "Alaska {SD}"
> seta g_privatepassword "******"
> seta rconPassword "******"
> seta g_log "server_log.log"
> seta protocol "1"
> seta sv_pure "1"
> seta g_logsync "0"
> //seta sv_gamespy "1"
> seta sv_floodprotect "1"
> seta g_forceteamspectate "1"
> seta sv_invulnerabletime "3"
> seta g_teamkillwarn "3"
> seta g_teamkillkick "5"
> seta g_teamswitchdelay "10"
> seta sv_maxping "199"
> seta sv_maxrate "15000"
>
> // MasterServers
> seta sv_master1 "codmaster.activision.com"
> seta sv_master2 "master.gamespy.com:28960"
> seta sv_master3 "master0.gamespy.com"
> seta sv_master4 "codauthorize.activision.com"
> seta sv_master5 ""
> seta sv_gamespy "1"
>
> seta scr_motd "Got that warm fuzzy feeling that you just have to kill
> something!"
> seta sv_maxclients "24" //Max number of players
> seta sv_privateclients "4"
> seta g_password ""
> seta g_allowvote "0"
>
> //General Game Default Description
> seta scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
> seta scr_allow_bren "1"
> seta scr_allow_enfield "1"
> seta scr_allow_fg42 "1"
> seta scr_allow_kar98k "1"
> seta scr_allow_kar98ksniper "1"
> seta scr_allow_m1carbine "1"
> seta scr_allow_m1garand "1"
> seta scr_allow_mp40 "1"
> seta scr_allow_mp44 "1"
> seta scr_allow_nagant "1"
> seta scr_allow_nagantsniper "1"
> seta scr_allow_panzerfaust "1"
> seta scr_allow_ppsh "1"
> seta scr_allow_springfield "1"
> seta scr_allow_sten "1"
> seta scr_allow_thompson "1"
> seta scr_allow_vote "0" //Allow call voting
> seta scr_drawfriend "0" //Draws a team icon over teammates
> seta scr_forcerespawn "1" //Force respawning - DM & TDM
> seta scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage
>
> //Behind Enemy Lines Default Description
> seta scr_bel_alivepointtime "10" //Number of seconds to get a point for
> staying alive as allied
> seta scr_bel_scorelimit "50" //Map score limit
> seta scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440
>
> //Deathmatch Default Description
> seta scr_dm_scorelimit "150" //Map score limit
> seta scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes
>
> //Retrieval Default Description
> seta scr_re_graceperiod "15" //Time at round start where spawning and
> weapon choosing is still allowed, 0 - 60 in seconds
> seta scr_re_roundlength "10" //Map round length in minutes
> seta scr_re_roundlimit "5" //Max Number of round wins per map
> seta scr_re_scorelimit "0" //Map score limit
> seta scr_re_showcarrier "0" //Show the objective carrier on compass
> seta scr_re_timelimit "20" //Map time limit, in minutes - 0 to 1440
>
> //Search and Destroy Default Description
> seta scr_sd_graceperiod "15" //Time at round start where spawning and
> weapon choosing is still allowed, 0 - 60 seconds
> seta scr_sd_roundlength "10" //round length
> seta scr_sd_roundlimit "5" //Max Number of round wins per map
> seta scr_sd_scorelimit "0" //Map team score limit per map
> seta scr_sd_timelimit "30" //Map time limit, in minutes - 0 to 1440
>
> //Team Deathmatch Default Description
> seta scr_tdm_scorelimit "150" //Map score limit
> seta scr_tdm_timelimit "25"
>
> //Objective Default Description
> set scr_obj_graceperiod "15"    // Time at round start where spawning
> and weap.
>                                  // choosing is still allowed, 0 - 60
> seconds
> set scr_obj_roundlength "15"    // round length
> set scr_obj_roundlimit  "5"     // Max Number of round wins per map
> set scr_obj_scorelimit  "0"     // Map team score limit per map
> set scr_obj_timelimit   "0"     // Map time limit, in minutes - 0 to
> 1440
>
> set ham_obj_stopwatch   "1"     // show timer for bombs
> set ham_obj_bombplant   "8"     // seconds to defuse bomb
> set ham_obj_bombdefuse  "8"     // seconds to defuse bomb
> set ham_obj_bombtimer   "25"    // seconds before explode
>
> //Round-based TDM Default Description
> set scr_rb_graceperiod  "15"    // Time at round start where spawning
> and weap.
>                                  // choosing is still allowed, 0 - 60
> seconds
> set scr_rb_roundlength  "15"    // round length
> set scr_rb_roundlimit   "10"    // Max Number of round wins per map
> set scr_rb_scorelimit   "0"     // Map team score limit per map
> set scr_rb_timelimit    "0"     // Map time limit, in minutes - 0 to
> 1440
>
> //Punkbuster
> PB_SV_ENABLE //Enable Punkbuster anti-cheat
> WAIT //Pauses the server for PB to load
>
> exec sd_map.cfg
>
> *** sd_map.cfg file is:
>
> set sv_hostname "Alaska {SD}"
> set scr_motd "your MOTD here"
> sv_maprotationcurrent ""
>
> set g_gametype "sd" //gametype: bel, dm, re, sd, tdm
>
> set sv_mapRotation "gametype sd map mp_brecourt gametype sd map
> mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot
> gametype sd m
> ap mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov
> gametype sd map mp_railyard gametype sd map mp_rocket"
>
> map_rotate
>
>
>
>
>
>
>
>




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