[cod] Iron Sights Bug: fixed.

CODBoards Admin admin at codboards.com
Mon Mar 29 13:10:47 EST 2004


I've also emailed about 1500 server admins on my forums about the patch.
It seems they are already downloading it in bulks :) Anything for the
better of community.

 
genesis
CODBoards Admin
http://www.codboards.com/
A part of Central Gamers Network
http://www.centralgamers.net/
.
 
 

-----Original Message-----
From: Jim Mayes [mailto:eoeleven at motion.net] 
Sent: Monday, March 29, 2004 11:21 AM
To: cod at icculus.org
Subject: RE: [cod] Iron Sights Bug: fixed.

Yes!! Great work Ryan, I just applied the fix to my server as well. It
would be really great if admins on the other community boards would post
up the fix to and make a bit of a deal about this being fixed in such a
timely manner. #1 it would get the word out to the player community that
linux servers are just as good as their windows counterparts and #2 it
would let some of the server admins know that you guys do care about the
linux server, maybe people will be a little more patient with Ryan from
here out?

Thanks again!

-----Original Message-----
From: CODBoards Admin [mailto:admin at codboards.com] 
Sent: Monday, March 29, 2004 11:06 AM
To: cod at icculus.org
Subject: RE: [cod] Iron Sights Bug: fixed.

I've posted the file on my server so admins can easily download the
files. Folks on this list can take a look at
http://www.codboards.com/index.php?showtopic=3277 aswell.

 
genesis
CODBoards Admin
http://www.codboards.com/
A part of Central Gamers Network
http://www.centralgamers.net/
.
 
 

-----Original Message-----
From: Steven Hartland [mailto:killing at multiplay.co.uk] 
Sent: Monday, March 29, 2004 10:54 AM
To: cod at icculus.org
Subject: Re: [cod] Iron Sights Bug: fixed.

Cheers ryan timely as ever. Got a cod player to test this end says all
is
good. Upgraded all our servers :)

To the linux doubters: Now try getting a win32 fix that quick :P

    Steve / K
----- Original Message ----- 
From: "Ryan C. Gordon" <icculus at clutteredmind.org>
To: <cod at icculus.org>
Sent: Monday, March 29, 2004 4:39 PM
Subject: [cod] Iron Sights Bug: fixed.


> Okay guys, please try these binaries and see if it helps:
> 
>   http://icculus.org/~icculus/tmp/COD-lnxded-1.3-ironsights.tar.bz2
> 
> There was an integer overflow in the random number generator code
> (apparently RAND_MAX is higher in glibc than Microsoft's C runtime?),
> which caused the gun to fire strangely.
> 
> The .pk3 fix going around wasn't really fixing the problem so much as
> masking it. You should remove it before using this build, or your guns
> may be strange in the opposite direction (plus you don't need your
> clients to install the .pk3 anymore).
> 
> This SHOULD fix it, but since there were a few unrelated places using
> the same code to get random numbers, please don't blast it out to all
> your production servers without a little testing, in case some new bug
> shows up. This one hasn't gone through any QA at all.
> 
> Comments welcome.



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