[cod] 1.3 patch has ruined my clan

Steven Hartland killing at multiplay.co.uk
Fri Mar 26 13:16:36 EST 2004


Indeed its not the easiest thing in the world to write a master server.
Trust me I've written one which supports virtually all modern games.
Scalability and reliability have to be top of the agenda and its not
easy to get it right.

    Steve / K
----- Original Message ----- 
From: "Kendokan" <kendokan at amateur-hour.net>
To: <cod at icculus.org>
Sent: 26 March 2004 18:04
Subject: RE: [cod] 1.3 patch has ruined my clan


> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
> 
> Some people really know how to motivate people to do what you want them
> to! Every time they release a patch there is a flurry of "you guys suck"
> emails on this list that contribute absolutely nothing to a solution and
> waste everyone's time. But thanks for sharing your feelings.
> 
> The patch has had no impact on my server's utilization versus 1.2, it's
> still full most of the time. Lag appears about the same. That's not to say
> it hasn't had that impact on other servers, but it's really very difficult
> to predict exactly how something is going to behave on the tremendous
> array of systems and server software that are out there running the game.
> 
> Obviously, if it were really that easy to fix the in-game browser problem
> it would have been done already.


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