[cod] CoD Patch 1.3 Released Soon
theo
theo at dsl-only.net
Sun Mar 14 21:44:57 EST 2004
This might be useful to you. I use this on the sof2 server I run. It was
tweaked by one of my buddies, go_jesse and it is easy to modify.
Please remember to give credit where it is due.
I use a crontab (0-59/5 * * * * $HOME/bin/sof2_inf_osp.init check)
every five minutes and this script:
#!/bin/sh
#
# sof2_inf_osp.init check
#
# standard format startup script for sof2
#
# modified by jesse (go_jesse at yahoo.com)
# written by abfackeln at abfackeln.com
# 2001-02-19
######################################################
MYNAME=sof2_inf_osp.init
MYUSERID=sof2
MYDIR=/home/sof2
MYMOD=osp
STARTSCRIPT=llc_inf.cfg
MYLOGFILE="$MYDIR/$MYMOD/$MYNAME.log"
MYLOCKFILE="$MYDIR/$MYMOD/$MYNAME.lock"
MYEXECMD="screen -D -m -t inf /home/sof2/launch_inf_osp.sh"
#MYEXECMD="screen -m -d ./quake3-smp.x86 +set g_gametype $GAMETYPE +set
dedicated 1 +sets gamestartup \"`date +"%m-%d-%y %T"`\" +set fs_game
$MYMOD +exec $STARTSCRIPT"
if [ `whoami` = "root" ]; then
MYEXECMD="nice -n -5 $MYEXECMD"
chown $MYUSERID $MYDIR/sof2ded
chmod u+s $MYDIR/sof2ded
fi
ulimit -c 0
case "$1" in
start)
echo -n "Starting SOF2 CTF: "
if [ -f $MYLOCKFILE ]; then
echo "already running according to $MYLOCKFILE. Not started."
else
cd $MYDIR
#$MYEXECMD &> /dev/null &
$MYEXECMD &> ~/console_`date +%b_%d_%Y`.log &
echo $! > $MYLOCKFILE
echo "$MYNAME: started."
fi
;;
stop)
echo -n "Stopping SOF2 CTF: "
if [ ! -f $MYLOCKFILE ]; then
echo "not found"
exit 2
fi
kill -TERM `cat $MYLOCKFILE` > /dev/null
rm -f $MYLOCKFILE
echo "$MYNAME: stopped."
;;
restart)
if [ -f $MYLOCKFILE ]; then
$0 stop
fi
$0 start
;;
check)
## the next condition was devised by Chris Weiss for his ut-check
script
## ftp://xplug.sourceforge.net/pub/xplug/ut-check.tar.gz
## i have slightly modified it and integrated it here
## usage: call "ucc.init check" from a cron task every 5 minutes
or so
## output will be nothing if it was running
## else output will be a start message and the server will restart
if [ -z "$(ps --no-headers -p $(cat $MYLOCKFILE 2>/dev/null)
2>/dev/null)" ]; then
$0 restart
fi
;;
infinity)
## infinite loop to ensure that server is always up without use of
cron
echo $$ > $MYLOCKFILE.8
## the number 8 is the infinity symbol sideways ;) -abf.
while [ 1 ]; do
$0 check
sleep 60
done
;;
die)
$0 stop
## break infinity
kill -TERM `cat $MYLOCKFILE.8`
rm -f $MYLOCKFILE.8
;;
*)
echo "Usage: $0 {start|stop|restart|check|infinity|die}"
exit 1
esac
exit 0
-----Original Message-----
From: [MC] Hammer [mailto:hammer at mcgamers.com]
Sent: Sunday, March 14, 2004 1:43 PM
To: cod at icculus.org
Subject: Re: [cod] CoD Patch 1.3 Released Soon
I remember this as well ... from what I've seen from Evenbalance, their
stuff is ready ... seems Activision/IW are the hold-up. But hopefully
this means it will be better than beta when it comes out.
--[MC] Hammer
HYPERLINK "http://cod.mcgamers.com/"http://cod.mcgamers.com/
CoDaM
HYPERLINK
"http://www.iwnation.com/Hosted/CoDaM/"http://www.iwnation.com/Hosted/Co
DaM/
----- Original Message -----
From: HYPERLINK "mailto:jim at landi.net"James Landi
To: HYPERLINK "mailto:cod at icculus.org"cod at icculus.org
Sent: Sunday, March 14, 2004 4:37 PM
Subject: RE: [cod] CoD Patch 1.3 Released Soon
I thought it was the other way around, Evenbalance stated (on
IWnation.com) they where ready with their side of PB and are waiting
on IW/Activision to get their side done.
-Jim
Rudedog
Codadmin.com
_____
From: Boco [mailto:karinosso at comcast.net]
Sent: Sunday, March 14, 2004 2:17 PM
To: HYPERLINK "mailto:cod at icculus.org"cod at icculus.org
Subject: Re: [cod] CoD Patch 1.3 Released Soon
Well, from what I have gotten from talking to Hex, and from witnessing
the events that have unfolded in the past few weeks, IW wants to get 1.3
out to fix some of the most troublesome bugs with 1.2, like servers
having 1ms ping in-game, and some servers not showing up, and the sniper
bugs, etc. But, Evenbalance is not yet ready for Punkbuster. So, I
think they decided to just release the important fixes that many people
are requesting, and when Evenbalance is ready, release PB seperately.
It makes sense. Why wait for who knows how long for Evenbalance to get
PB ready? They already have 1.3 completely done, and there are some
serious bugs that need to be fixed. Anyways, that is my hypothesis.
MightyMike wrote:
are we going on the BF1942 way?
patch the patch from a mod and so on ..
why not all in 1
----- Original Message -----
From: HYPERLINK "mailto:reg at blazinbarrels.com"Reg
To: HYPERLINK "mailto:cod at icculus.org"cod at icculus.org
Sent: Saturday, March 13, 2004 6:50 PM
Subject: [cod] CoD Patch 1.3 Released Soon
I gleaned this from another forum…hope it is true. I also hope that
they will release the Linux files right away.
Call of Duty 1.3 Patch News [07:16 pm]
Activision has added a communique to the official Call of Duty site,
announcing that a v1.3 patch for the game will be released next week.
This patch will come with cheat and exploit fixes, server browser
enhancements and two new maps among other things. You can find
screenshots from the MP_Bocage and MP_Neuville levels at link below.
Punkbuster support will be added seperately after the 1.3 release.
HYPERLINK "http://www.callofduty.com/patch/CoD_patchcomm.html"
\nhttp://www.callofduty.com/patch/CoD_patchcomm.html
HYPERLINK
"http://www.shacknews.com/screens.x/callofduty/Call+of+Duty/1/103update"
\nhttp://www.shacknews.com/screens.x/callofduty/Call+of+Duty/1/103update
Reg Piper
Owner / President
Blazin Barrels Game Server Co.
HYPERLINK "mailto:reg at blazinbarrels.com"reg at blazinbarrels.com
HYPERLINK "http://www.blazinbarrels.com"http://www.blazinbarrels.com
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