[cod] Server metrics

Steven Hartland killing at multiplay.co.uk
Thu Jun 10 06:00:54 EDT 2004


Of course you can just use something like qstat to check the number of players
on the server.

    Steve / K
----- Original Message ----- 
From: "VG Ops" <info at valuegaming.com>
To: <cod at icculus.org>
Sent: 10 June 2004 02:30
Subject: Re: [cod] Server metrics


> Yes, that gives good server useage graphs, but you can't tie that to the 
> number of people on the servers :/
> 
> DLinkOZ wrote:
> 
> >MRTG is probably the best way to graph such data over time.  I currently
> >graph cpu, memory, drive space, latency into an upstream's network, etc.


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