[cod] OT: /proc, top, ps broken in some linux kernels?

Josh Berry games at chickenmonkey.co.uk
Wed Jun 2 08:42:26 EDT 2004


Try graphing load average when running and comparing it to when the box
is not running the game. That will give you a much better idea of what
sort of resources the game is using.

I have always seen this sort of behaviour - especially in top - on
various kernels all the way from 4.2 to 4.6

Regards
Josh


On Wed, 2004-06-02 at 10:11, Steven Hartland wrote:
> Not 0% for minutes at a time with 32 players though,
> wish it did but it doesn't :(
> 
>     Steve / K
> ----- Original Message ----- 
> From: "MightyMike" <ik_ben_mike at hotmail.com>
> To: <cod at icculus.org>
> Sent: Wednesday, June 02, 2004 8:59 AM
> Subject: Re: [cod] OT: /proc, top, ps broken in some linux kernels?
> 
> 
> > the cpu usage isn't flat. sometimes it got big up and downs
> 
> 
> 
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