[cod] OT: /proc, top, ps broken in some linux kernels?

Steven Hartland killing at multiplay.co.uk
Wed Jun 2 05:11:34 EDT 2004


Not 0% for minutes at a time with 32 players though,
wish it did but it doesn't :(

    Steve / K
----- Original Message ----- 
From: "MightyMike" <ik_ben_mike at hotmail.com>
To: <cod at icculus.org>
Sent: Wednesday, June 02, 2004 8:59 AM
Subject: Re: [cod] OT: /proc, top, ps broken in some linux kernels?


> the cpu usage isn't flat. sometimes it got big up and downs



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