[cod] game logs
Bryan Kuhn
bryan at infinityward.com
Sat Jan 31 13:53:03 EST 2004
GUIDs for local clients will be 0, but if its from people connecting
over the internet then there must be a bug there.
Saturday, January 31, 2004, 5:44:49 AM, you wrote:
> Bryan Kuhn wrote:I noticed a strange behaviour in the logs since the
> patch. According to the Readme the GUIDs are recorded in the log file. I
> can see an additional parameter in the join lines.
> Before the patch they always looked like this
> 10:40 J;6;R U-|l|-Z E|SAU!GER!
> Since 1.2 there is always a 0 after the J
> 32:19 J;0;36;Wolverine
> As I cannot find the GUID anywhere in the log file I presume this could
> be it, but why is it always 0 (the log file is pretty long).
> Is it possible that the logging has to be enabled? Any info on this?
> Thank
> Oliver
>>Bit off-topic for this list but I'd rather not post it on a forum. I'm
>>interested in collecting some game logs from lots of public internet
>>servers to check weapon usage stats. Pre & post patch stats are
>>welcome.
>>
>>You can email them to me if they are under 20 megs or you can upload them here:
>>ftp.infinityward.com
>>login: stats
>>pass: stats
>>
>>You can just make a directory and upload away.
>>
>>Thanks in advance! Hopefully it can help for any future weapon
>>balance. (yes there is a bug with sniper riffles currently when your
>>lagged)
>>
>>
>>
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