1.2 small patch: unknown function
GameMachines.de
info at gamemachines.de
Fri Jan 30 19:14:49 EST 2004
Hello,
I updated the first one of our CoD Servers.
Now I get a script compile error when I start CoD:
Server: mp_brecourt
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/k3/.callofduty/main
/home/k3/cod/main/ServerPatch.pk3 (8 files)
/home/k3/cod/main/pak8.pk3 (235 files)
/home/k3/cod/main/pak6.pk3 (3 files)
/home/k3/cod/main/pak5.pk3 (4858 files)
/home/k3/cod/main/pak4.pk3 (1668 files)
/home/k3/cod/main/pak3.pk3 (1992 files)
/home/k3/cod/main/pak2.pk3 (694 files)
/home/k3/cod/main/pak1.pk3 (2642 files)
/home/k3/cod/main/pak0.pk3 (12816 files)
/home/k3/cod/main
/home/k3/cod/main/localized_english_pak2.pk3 (9 files)
/home/k3/cod/main/localized_english_pak1.pk3 (3658 files)
/home/k3/cod/main/localized_english_pak0.pk3 (1288 files)
File Handles:
handle 1: console_mp_server.log
----------------------
59742 files in pk3 files
Sys_LoadDll(/home/k3/.callofduty/main/game.mp.i386.so)... failed
Sys_LoadDll(/home/k3/cod/main/game.mp.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at 0x489fbfc0
Sys_LoadDll(game) succeeded!
------- Game Initialization -------
gamename: Call of Duty
gamedate: Jan 26 2004
******* script compile error *******
unknown function: (file 'maps\mp\gametypes\sd.gsc', line 919)
maps\mp\gametypes\_teams::loadout();
*
************************************
********************
ERROR: script compile error
(see console for details)
********************
----- Server Shutdown -----
Resolving codmaster.activision.com
codmaster.activision.com resolved to 63.146.124.59:20510
Sending heartbeat to codmaster.activision.com
==== ShutdownGame ====
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 3617 msec frame time
I am using Linux Debian woody with glibc6
Can somebody help me ?
Thanks a lot
Alexander
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