[cod] patch

Luke Antins (Firestorm Games) luke at firestorm-games.net
Fri Jan 30 15:15:42 EST 2004


Personally I waited for the official release.
Worked without any problems.

I used the big 160Mb patch.

Good job to infinity ward!

Kind Regards
Luke Antins
--
[Firestorm Games]
http://www.firestorm-games.net/

On Fri, 30 Jan 2004, Mario Benito Ríos wrote:

> It is the same file as this morning. At least, the small version.
>
> EliteServ wrote:
>
> >Its out!
> >
> >www.callofduty.com/patch
> >
> >There is a new 1.2 server
> >
> >Works a treat now :d
> >
> >Perry Heath
> >EliteServ
> >
> >
> >
> >>-----Original Message-----
> >>From: Jim Mayes [mailto:jim.mayes at emns.com]
> >>Sent: 30 January 2004 19:19
> >>To: cod at icculus.org
> >>Subject: RE: [cod] patch
> >>
> >>
> >>Is the removal of pak8 affecting any of the new functionality
> >>of the patch?
> >>
> >>
> >>
> >>-----Original Message-----
> >>From: Mario Benito Ríos [mailto:mariob at menta.net]
> >>Sent: Friday, January 30, 2004 11:32 AM
> >>To: cod at icculus.org
> >>Subject: Re: [cod] patch
> >>
> >>We have had to remove pak8.pk3 and set sv_pure to "0" to have the 1.2
> >>patch running on Linux.
> >>
> >>When pak8 was available, error was:
> >>
> >>------- Game Initialization -------
> >>gamename: Call of Duty
> >>gamedate: Jan 26 2004
> >>
> >>******* script compile error *******
> >>unknown function: @ 7026
> >>************************************
> >>********************
> >>ERROR: ^Uscript compile error
> >>(see console for details)
> >>********************
> >>----- Server Shutdown -----
> >>
> >>Any clue?
> >>
> >>EliteServ wrote:
> >>
> >>
> >>
> >>>Well it looks like its the right patch here is the readme from it and
> >>>
> >>>
> >>my
> >>
> >>
> >>>windows box likes it
> >>>
> >>>Just that it does not seem to like Linux?
> >>>
> >>>File Handles:
> >>>handle 1: console_mp_server.log
> >>>----------------------
> >>>29857 files in pk3 files
> >>>Sys_LoadDll(/root/.callofduty/main/game.mp.i386.so)... failed
> >>>Sys_LoadDll(/home/eliteserv/cod/main/game.mp.i386.so)... ok
> >>>Sys_LoadDll(game) found **vmMain** at  0x40281dd4
> >>>Sys_LoadDll(game) succeeded!
> >>>------- Game Initialization -------
> >>>gamename: main
> >>>gamedate: Nov 13 2003
> >>>
> >>>******* script compile error *******
> >>>unknown (builtin) method 'getguid'
> >>>************************************
> >>>********************
> >>>ERROR: script compile error
> >>>(see console for details)
> >>>********************
> >>>----- Server Shutdown -----
> >>>==== ShutdownGame ====
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >
> >
> >
> >
> >
>



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