[cod] Patch 1.3 Beta

webmaster at callofdutyweb.com webmaster at callofdutyweb.com
Wed Feb 25 12:54:32 EST 2004


Bryan,
My linux servers did show in gamespy in the beginning (after 1.2)... now
they arent..did try many things..8 hours offline all the master setting
possible...Start scripts changes..the whole thing.
And when they showed in gamespy the max.clients are 0
When using private slots it will result in a max.client negative number.
Now.. im not the only1 with this problem..try gamespy and you will find more
0 max.client servers.
My servers at
http://inherent.infinityward.com/index.php?search_ip=130.89.175.49  are
ok......

Thats why im saying that an 1.3 windows patch will result in no players at
all..not that i have many since the 1.2 patch.

I know you guys will do your best..but i got no clues anymore...
Could collect ip's via gamespy (those who are showing) with a max.client 0
count....
I thought that you already know this problem...

At server stats pages its the same thing...client max 0 or other strange
things

(www.opaclan.com my clanpage stats on the right or
http://www.opaclan.com/stats/gamestats.php simpel stats page)




----- Original Message -----
From: "Bryan Kuhn" <bryan at infinityward.com>
To: <cod at icculus.org>
Sent: Wednesday, February 25, 2004 5:44 PM
Subject: Re: [cod] Patch 1.3 Beta


> What's max clients not showing in gamespy? And why is it our bug? or is
> it broken in-game too?
>
> Wednesday, February 25, 2004, 4:14:21 AM, you wrote:
> > CoD Patch 1.3 Beta:
>
> >
>
> > Hmm.. no support for linux.
>
> > Still got the max.clients issue en not showing in gamespy...
>
> > Now im left with an empty public server....
>
> >
>
> > Cant believe this!
>
> >
>
> >
>
> > H
>
> >
>
> > ATTENTION: THIS PATCH IS A BETA PATCH
> > and is not supported by Activision Customer Support.
> > It is intended to address the critical issues listed below:
>
> > - Fixed a slow update problem with the server list.
> > - Fixed a problem where the server list would improperly list servers
with a ping of "1."
> > - Fixed a problem with the server list being incomplete.
> > - Fixed an exploit where prone players who leaned around corners
> > could see the enemy without being seen.
> > - Fixed an exploit where players could switch between prone and
> > jumping positions to move rapidly across a map.
> > - Fixed a bug with the sway animation of the sniper rifle scope on high
ping servers.
> > - Made improvements to Autobalancing.
>
>
> > Please carefully consider the following information before
> > downloading and/or installing this Beta patch:
>
> > - This 1.3 BETA patch only supports English-language Windows
> > versions of the game. There is no Linux version of the updated beta
> > multiplayer code, and you will NOT be able to see Linux servers.
>
> > - Once you have installed this patch, the ONLY Call of Duty games
> > you will be able to see or join will be on game servers that are
> > running the Beta patch code. You will NOT be able to access any of
> > the servers running non-BETA Call of Duty code (i.e. 1.2 or
> > earlier). If you have friends or teammates who are not utilizing
> > this patch, you will not be able to play with them.
>
> > - Once installed, there is no "uninstall" for the patch that
> > would roll your game back to the previous (release) version of Call
> > of Duty. Therefore, once you have installed this beta patch, the
> > only way to revert to the release version of the game is to
> > uninstall Call of Duty completely, and then reinstall the game from
> > your Call of Duty CD-ROMs.
>
> > - Installation of this Beta patch will make you ineligible for
> > any Activision Customer Support on this product. HOWEVER, reverting
> > to the original release code by re-installing the game from the
> > CDROM you purchased will reinstate your eligibility. Installing
> > subsequent official patches will also reinstate your eligibility for
> > Activision Customer Support.
>
> > - This patch does not address all known issues with the game.
>
>
>
>
>
>
>
>





More information about the Cod mailing list