error when changing to gametype SD

S. David Sheeks sdsheeks at thebbgn.net
Sat Feb 14 22:43:59 EST 2004


Any ideas?

 

here is what the server is doing when i type /rcon g_gametype SD and then
/rcon map_restart or /rcon map mp_dawnville or anything it wont o because
its on SD but if i do /rcon g_gametype HQ or TDM it changes fine and to any
map here is the error I'm getting using putty when i change the mapcycle to
load SD and i know I am doing that correct the part in the red is the script
error its giving.




/home/server7/main/pak1.pk3 (2642 files)
/home/server7/main/pak0.pk3 (12816 files)
/home/server7/main/farm2.pk3 (9 files)
/home/server7/main
/home/server7/main/localized_english_pak1.pk3 (3736 files)
/home/server7/main/localized_english_pak0.pk3 (1204 files)

File Handles:
handle 1: console_mp_server.log
----------------------
59724 files in pk3 files
Sys_LoadDll(/home/server7/.callofduty/main/game.mp.i386.so)... failed
Sys_LoadDll(/home/server7/main/game.mp.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at  0x409edfc0
Sys_LoadDll(game) succeeded!
------- Game Initialization -------
gamename: Call of Duty
gamedate: Jan 26 2004

******* script compile error *******
unknown function: (file 'maps\mp\gametypes\sd.gsc', line 1119)
maps\mp\gametypes\_teams::loadout();
*
************************************
********************
ERROR: script compile error
(see console for details)
********************
----- Server Shutdown -----
Resolving codmaster.activision.com
codmaster.activision.com resolved to 63.146.124.59:20510
Sending heartbeat to codmaster.activision.com
==== ShutdownGame ====
---------------------------

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