[cod] Why the 0 for GUID ...Was(RE: [cod] Administration Tool)
Bryan Kuhn
bryan at infinityward.com
Fri Feb 13 11:39:12 EST 2004
yeah that's probably warez, what's the guid?
Friday, February 13, 2004, 5:15:18 AM, you wrote:
> Ok. Here is another good one. Two people, two different IP addresses.
> They don't know each other, yet have the SAME GUID. It happened on our
> server Feb 10. Anyone have any ideas on how to prevent that (suspecting
> the answer is "we have fixed it in the next patch and we have no idea
> when it will be released).
> John Kennington
> Assistant Director - Operations
> BuzzCard Center
> Georgia Institute of Technology
> 350 Ferst Dr. NW
> Houston Bookstore Mall
> Atlanta, GA 30332
> 404-385-2961
> 678-283-3385 Cell
> 404-894-2049 FAX
> http://www.buzzcard.gatech.edu/
> BuzzCard FAQs: http://www.buzzcard.gatech.edu/faqs/index.htm
> -----Original Message-----
> From: orr [mailto:orr at cadetmail.uscga.edu]
> Sent: Thursday, February 12, 2004 8:07 PM
> To: cod at icculus.org
> Subject: RE: [cod] Why the 0 for GUID ...Was(RE: [cod] Administration
> Tool)
> sweet, no way!! brian you da man. even if you werent the actual
> programmer
> that fixed it, you're still the man for lettin us all know. thx!
> -----Original Message-----
> From: Bryan Kuhn [mailto:bryan at infinityward.com]
> Sent: Thursday, February 12, 2004 7:24 PM
> To: cod at icculus.org
> Subject: Re: [cod] Why the 0 for GUID ...Was(RE: [cod] Administration
> Tool)
> It's already fixed and will be in the next patch, whenever that is.
> Thursday, February 12, 2004, 4:03:36 PM, you wrote:
>> The GUID being zero (0) is a known bug in the 1.2 patch. The problem
> has
>> been addressed to infinity ward. In response to an inquiry as to
> whether
> or
>> not IW knew about it, V-Man (at www.udpviper.com) said...
>>>"Actually, it's been posted several times. Initially, they thought it
> was
>> limited to cracked copies of the game. But it has been reported by
> enough
legit >>>users that there's no way that's the case."
>> complain to IW; maybe they'll bust out a fix quicker if you do =?
>> -tim
>> -----Original Message-----
>> From: [TRT]TazAnimal!{*} [mailto:tazanimal at rifleteam.com]
>> Sent: Thursday, February 12, 2004 6:58 PM
>> To: cod at icculus.org
>> Subject: [cod] Why the 0 for GUID ...Was(RE: [cod] Administration
> Tool)
>> All:
>> What makes it (the GUID) show up as zero?
>> I have only seen this a couple of times and each time it was on a guy
> I
> was
>> about to ban
>> because he was either cheating, or just had a bad attitude. So...
>> naturally, I thought I might
>> build it into my mod that it checks for a 0 and just kicks them, but I
>> thought I had better
>> find out why it does that first.... Anyone know?
>> [TRT]TazAnimal{*}
>> Brett Stinson
>> TazAnimal at rifleteam.com <mailto:TazAnimal at rifleteam.com>
>> -----Original Message-----
>> From: Jeremy van Doorn [mailto:jeremy at carcharias.net]
>> Sent: Thursday, February 12, 2004 1:51 PM
>> To: cod at icculus.org
>> Subject: [cod] Administration Tool
>> --snip--
>> P.s. I know the UDPB-COD Bot does this, but that bot is currently not
>> working for me as it uses GUID's to distinguish between who is an
>> "Admin" and who is not. I and some of my Clanmembers always have GUID
> 0
>> (as does half of the other users on my server) and therefor everyone
>> with that GUID has admin-rights.
>> So I hope you see why that is currently not an option :(
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