[cod] Why the 0 for GUID ...Was(RE: [cod] Administration Tool)
John Kennington
gadruid at bellsouth.net
Thu Feb 12 19:30:40 EST 2004
Oh goody!
----------------------------------
Waiting on the pier 'till Charon comes....
-----Original Message-----
From: Bryan Kuhn [mailto:bryan at infinityward.com]
Sent: Thursday, February 12, 2004 7:24 PM
To: cod at icculus.org
Subject: Re: [cod] Why the 0 for GUID ...Was(RE: [cod] Administration
Tool)
It's already fixed and will be in the next patch, whenever that is.
Thursday, February 12, 2004, 4:03:36 PM, you wrote:
> The GUID being zero (0) is a known bug in the 1.2 patch. The problem
> has been addressed to infinity ward. In response to an inquiry as to
> whether or not IW knew about it, V-Man (at www.udpviper.com) said...
>>"Actually, it's been posted several times. Initially, they thought it
>>was
> limited to cracked copies of the game. But it has been reported by
> enough
legit >>users that there's no way that's the case."
> complain to IW; maybe they'll bust out a fix quicker if you do =?
> -tim
> -----Original Message-----
> From: [TRT]TazAnimal!{*} [mailto:tazanimal at rifleteam.com]
> Sent: Thursday, February 12, 2004 6:58 PM
> To: cod at icculus.org
> Subject: [cod] Why the 0 for GUID ...Was(RE: [cod] Administration
> Tool)
> All:
> What makes it (the GUID) show up as zero?
> I have only seen this a couple of times and each time it was on a guy
> I was about to ban because he was either cheating, or just had a bad
> attitude. So... naturally, I thought I might
> build it into my mod that it checks for a 0 and just kicks them, but I
> thought I had better
> find out why it does that first.... Anyone know?
> [TRT]TazAnimal{*}
> Brett Stinson
> TazAnimal at rifleteam.com <mailto:TazAnimal at rifleteam.com>
> -----Original Message-----
> From: Jeremy van Doorn [mailto:jeremy at carcharias.net]
> Sent: Thursday, February 12, 2004 1:51 PM
> To: cod at icculus.org
> Subject: [cod] Administration Tool
> --snip--
> P.s. I know the UDPB-COD Bot does this, but that bot is currently not
> working for me as it uses GUID's to distinguish between who is an
> "Admin" and who is not. I and some of my Clanmembers always have GUID
> 0 (as does half of the other users on my server) and therefor everyone
> with that GUID has admin-rights. So I hope you see why that is
> currently not an option :(
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