[cod] server not showing in browsing list

John Kennington john.kennington at buzzcard.gatech.edu
Tue Feb 3 07:40:44 EST 2004


Next patch???  So we have to contend with servers not showing until IW
decides to release the next patch in the distant future??  That is just
not acceptable.  An interim patch for this is needed asap.

John Kennington
Assistant Director - Operations
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Georgia Institute of Technology
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-----Original Message-----
From: Bryan Kuhn [mailto:bryan at infinityward.com] 
Sent: Monday, February 02, 2004 11:12 PM
To: cod at icculus.org
Subject: Re: [cod] server not showing in browsing list

We are going to fix this in the next patch. For now you will just have
to let them timeout on the master server.

Monday, February 2, 2004, 7:58:35 PM, you wrote:
> You probably need to have your servers off-line for ~2 hours.

> Q3 master server requires ~2 hours to drop a server from the list, so
it
> makes sense that CoD master would require similiar amount of time.

> I mange 4 servers on one box and only the one on port 27960 was
showing
> up in the master server list until I took the remaining ones off line
> for ~2 hours.  Presumably they were still in the master list as 1.1 
> servers. They were never down long enough during the changeover from
1.1
> to 1.2 to be dropped from that list.

> AFAIK the master server doesn't keep any information on a servers
except
> address, protocol and maybe server type.  Clients request a list from
> the master based on a couple of qualifiers and recieve a bunch of ip
> addresses.  Then they ping each address the master sends to get the 
> details.  A command "getinfo" or "getstatus" is issued by the in-game
> server browser, or utils like ASE.  The amount of time it takes to 
> retrieve the details is the "ping" time.  If a 1.1 server replies to a
> 1.2 client, the answer is probably not formatted correctly and you end
> up with garbage in the game-browser.

> I guess the master server only populates the database of active
servers
> the first time they hear from a game server.  Then they ping the game
> server every so often to see if it's still alive.  If they haven't
heard
> from a server after a period of time (~2 hours) that server gets
dropped
> from the list of active servers.  The next time it shows up again, it
> gets a new entry in the master server listing.

> Now a lot of that is conjecture and educated guessing based on Q3 
> experience, but it's fairly accurate.

> Dunno if they'll fix the master server...  I wouldn't say it's broke,
> you guys are just too fast at upgrading all of your CoD servers :)





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