[cod] SD gametype

Bryan Kuhn bryan at infinityward.com
Sun Feb 1 02:47:23 EST 2004


do you have the whole console log right now?

Saturday, January 31, 2004, 11:44:36 PM, you wrote:
> He doesn't appear to be.  The client has drifted off to sleep by now.  I'll
> find out more information in the morning and get it to you.

> Dave


> -----Original Message-----
> From: Bryan Kuhn [mailto:bryan at infinityward.com] 
> Sent: Sunday, February 01, 2004 2:43 AM
> To: cod at icculus.org
> Subject: Re: [cod] SD gametype

> running a mod?


> Saturday, January 31, 2004, 11:36:26 PM, you wrote:
>> ----------------------
>> 89559 files in pk3 files
>> Sys_LoadDll(/home/server2/.callofduty/main/game.mp.i386.so)... failed
>> Sys_LoadDll(/home/server2/main/game.mp.i386.so)... ok
>> Sys_LoadDll(game) found **vmMain** at  0xaeac9fc0
>> Sys_LoadDll(game) succeeded!
>> ------- Game Initialization -------
>> gamename: Call of Duty
>> gamedate: Jan 26 2004

>> ******* script compile error *******
>> unknown function: @ 8963
>> ************************************
>> ********************
>> ERROR: script compile error
>> (see console for details)
>> ********************
>> ----- Server Shutdown -----
>> Sending heartbeat to codmaster.activision.com
>> ==== ShutdownGame ====
>> ---------------------------
>> Hunk_Clear: reset the hunk ok

>> -----Original Message-----
>> From: Bryan Kuhn [mailto:bryan at infinityward.com] 
>> Sent: Sunday, February 01, 2004 1:09 AM
>> To: cod at icculus.org
>> Subject: Re: [cod] SD gametype

>> whats the error?

>> Saturday, January 31, 2004, 10:06:06 PM, you wrote:
>>> I have several customers stating that when they change the gametype to SD
>> it
>>> crashes on them.  Has anything changed?

>>> Dave

















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