[cod] Punkbuster

Klemen Mihevc klemen.mihevc at siol.com
Thu Apr 22 11:41:39 EDT 2004


PB automaticly updates when everbalance sends new punkbuster on PB master servers... you can't control that.... but if you have constant lag then you have some other problem....

greets
  ----- Original Message ----- 
  From: Neil @ TWA Studios 
  To: cod at icculus.org 
  Sent: Thursday, April 22, 2004 6:23 PM
  Subject: RE: [cod] Punkbuster


  Where is the setting to determine how often PB updates?

   

  This lag is happening on a full 16 player server.

  Thanks, 
  Neil 

  -----Original Message-----
  From: Klemen Mihevc [mailto:klemen.mihevc at siol.com] 
  Sent: Thursday, April 22, 2004 9:20 AM
  To: cod at icculus.org
  Subject: Re: [cod] Punkbuster

   

  only lag i had on clan server (16 slot) was when PB was updating.... but i found out also that on public server with 30 people, TDM, 1.4 and PB on now lags from time to time... on 1.3 there was no such problems....

   

  LP

    ----- Original Message ----- 

    From: Neil @ TWA Studios 

    To: cod at icculus.org 

    Sent: Thursday, April 22, 2004 6:10 PM

    Subject: RE: [cod] Punkbuster

     

    Since loading PB on our TDM server yesterday, I've been noticing 3-5 lag bursts which had not happened before. Anyone else experiencing these problems? And if so did you resolve it somehow?

     

    Thanks for the help in advance.

    Neil 

    -----Original Message-----
    From: john Sherrit [mailto:john at sherrit.net] 
    Sent: Thursday, April 22, 2004 6:56 AM
    To: cod at icculus.org
    Subject: RE: [cod] Punkbuster

     

    I found this great forum topic at IW nation.

     

    It is a workaround for enabling PB

     

    Here is the link

     

    http://www.iwnation.com/Forums/index.php?showtopic=6962&st=25&#entry60806

     

    do exactly as he wrote and it works.

     

    You only have to create the autoexec_mp.cfg

     

    And enter two or three lines in your server.cfg file

     

    I also used his puinkbuster settings as well although I changed some settings

     

     

    Here is our server ip

     

    Kronos1 Live Server 217.204.109.126:28960

     

    JAS

    K1 server admin

     

     

     

     

    -----Original Message-----
    From: Maverick [mailto:me83143 at earthlink.net] 
    Sent: 21 April 2004 19:50
    To: cod at icculus.org
    Subject: Re: [cod] Punkbuster

     

    Setting sv_punkbuster to 1 does nothing for me.  If PB was enable (using pb_sv_enable) is stays enabled, if the server was just converted and you set sv_punkbuster to 1, PB stays disabled.  I was putting it in the config file.  Does it need to go into the command line startup?  I'm probably missing something here, but I'm not sure...

      Thanks!
      Maverick
      ClansElite.com

    Bryan Kuhn wrote:

You should set the cvar on start up, that's just a console command toenable it. Wednesday, April 21, 2004, 3:34:40 AM, you wrote:  Does that work also? Instead of using pb_sv_enable ...       Bryan Kuhn wrote:    set sv_punkbuster to 1 Wednesday, April 21, 2004, 12:46:10 AM, you wrote:       How to enable PB ?               Best regardsPeter               ----- Original Message ----- From: "Bryan Kuhn" <bryan at infinityward.com>To: <cod at icculus.org>Sent: Wednesday, April 21, 2004 12:50 AMSubject: Re: [cod] patch today?                you can start refreshing the page in preparation now. Tuesday, April 20, 2004, 1:39:11 PM, you wrote:           Now they are *really* messing with us:            CoD1.4-QuitLookingAtMe=)|112ms|66.77.144.200:28960            Four players on right now too.  I want my patch! :-)            ----- Original Message ----- From: "Ivo Silva" <slider at sapo.pt>To: <cod at icculus.org>Sent: Tuesday, April 20, 2004 2:15 PMSubject: RE: [cod] patch today?                       CoD 1.4 Server - Windows T3|185ms|66.77.144.200:28960 (this is the sameserver that's being used to test the patch) This server is now running 1.4 final, no password, i think the patch              will         be             out today.  Best regards, Ivo SilvaSales/Technical Support ExecutiveHighTechVisionT/WAR-ZONET Tel: +351 234 083118Fax: +351 234 931484   -----Original Message-----From: André Rivotti Casimiro              [mailto:a.casimiro at mygamesplayer.com]           Sent: 20 April 2004 08:12To: cod at icculus.orgSubject: RE: [cod] patch today? Yap, Hammer is right. Thank u Bryan for keeping us informed ;). Hope we              have             good news today. Rivotti -----Mensagem original-----De: [MC] Hammer [mailto:hammer at mcgamers.com]Enviada: terça-feira, 20 de Abril de 2004 3:47Para: cod at icculus.orgAssunto: Re: [cod] patch today? Bryan, You're either a masochist or someone is forging messages to look like              it's         you.   :-) Thanks for keeping folks here in the loop ... you're a nice guy, no              matter         what your co-workers say.  :-P --Hammer ----- Original Message -----From: "Bryan Kuhn" <bryan at infinityward.com>To: <cod at icculus.org>Sent: Monday, April 19, 2004 8:55 PMSubject: Re: [cod] patch today?  | ~1hr, one last punkbuster thing|| Monday, April 19, 2004, 5:41:41 PM, you wrote:| > Timezone???   Today?  ;-)|| > --Hammer|| > ----- Original Message ----- | > From: "Bryan Kuhn" <bryan at infinityward.com>| > To: <cod at icculus.org>| > Sent: Monday, April 19, 2004 7:49 PM| > Subject: Re: [cod] patch today?||| > | I'm hearing 5pm...| > || > | Monday, April 19, 2004, 10:54:05 AM, you wrote:| | >> I've refreshed www.callofduty.com/patch about 30 times today :)| > || | >> ----- Original Message ----- | | >> From: "Bryan Kuhn" <bryan at infinityward.com>| | >> To: <cod at icculus.org>| | >> Sent: Monday, April 19, 2004 1:29 PM| | >> Subject: Re: [cod] patch today?| > || > || | >>> supposed to, but it was supposed to come out last Wednesday              too.         | | >>>| | >>> Monday, April 19, 2004, 9:22:08 AM, you wrote:| | >>> > I heard a rumor?| | >>>| | >>>                                
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