[cod] Punkbuster

Bryan Kuhn bryan at infinityward.com
Wed Apr 21 16:57:52 EDT 2004


Well if that works then go with it, I'm not 100% on how that stuff
works because we didn't do it.

Wednesday, April 21, 2004, 11:51:29 AM, you wrote:
> Ok, I played around a little more.  If I put it in the command
> lineall's well.  If it's in the config (even as the first line)
> it'signored.  Unfortunately as I mentioned in my previous e-mail, I
> reallydon't want to put it in the command line since that procludes
> clientsfrom chaning it themselves (yes, they don't get to play with
> thestart/stop scripts).  The pb_sv_enable(disable) works from the
> cfg, soI guess I need to stick with that unless you have any other
> ideas.

> Thanks!
> Maverick

> Bryan Kuhn wrote:
  
> Did you set it before you started the server? (before you loaded a
> map, or at the command line/config file).

> Wednesday, April 21, 2004, 10:49:33 AM, you wrote: 

  
  
> Setting sv_punkbuster to 1 does nothing for me.  If PB was
> enable(using pb_sv_enable) is stays enabled, if the server was just
> convertedand you set sv_punkbuster to 1, PB stays disabled.  I was
> putting it inthe config file.  Does it need to go into the command
> line startup? I'm probably missing something here, but I'm not
> sure... 

  

  
 

  
  
>   Thanks!
>   Maverick
>   ClansElite.com 

  

  
 

  
  
> Bryan Kuhn wrote: 

  

  
  

  
  
> You should set the cvar on start up, that's just a console command to
> enable it. 

  

  
 

  
  
> Wednesday, April 21, 2004, 3:34:40 AM, you wrote: 

  

  
 

  
  
> Does that work also? Instead of using pb_sv_enable ... 

  

  
 

  
  
> Bryan Kuhn wrote: 

  

  
 

  
  
> set sv_punkbuster to 1 

  

  
 

  
  
> Wednesday, April 21, 2004, 12:46:10 AM, you wrote: 

  

  
 

  
  
> How to enable PB ? 

  

  
 

  
  
> Best regards
> Peter 

  

  
 

  
  
> ----- Original Message ----- 
> From: "Bryan Kuhn"
> <bryan at infinityward.com>To:<cod at icculus.org>Sent: Wednesday, April
> 21, 2004 12:50 AM
> Subject: Re: [cod] patch today? 

  

  
 

  
  
> you can start refreshing the page in preparation now. 

  

  
 

  
  
> Tuesday, April 20, 2004, 1:39:11 PM, you wrote: 

  

  
 

  
  
> Now they are *really* messing with us: 

  

  
 

  
  
> CoD1.4-QuitLookingAtMe=)|112ms|66.77.144.200:28960 

  

  
 

  
  
> Four players on right now too.  I want my patch! :-) 

  

  
 

  
  
> ----- Original Message ----- 
> From: "Ivo Silva" <slider at sapo.pt>To: <cod at icculus.org>Sent: Tuesday, April 20, 2004 2:15 PM
> Subject: RE: [cod] patch today? 

  

  
 

  
  
> CoD 1.4 Server - Windows T3|185ms|66.77.144.200:28960 (this is the same
> server that's being used to test the patch) 

  

  
 

  
  
> This server is now running 1.4 final, no password, i think the patch

  

  
 

  
  
> will 

  

  
 

  
  
> be 

  

  
 

  
  
> out today. 

  

  
 

  
  
> Best regards, 

  

  
 

  
  
> Ivo Silva
> Sales/Technical Support Executive
> HighTechVisionT/WAR-ZONET 

  

  
 

  
  
> Tel: +351 234 083118
> Fax: +351 234 931484 

  

  
 

  
  
> -----Original Message-----
> From: André Rivotti Casimiro 

  

  
 

  
  
> [mailto:a.casimiro at mygamesplayer.com] 

  

  
 

  
  
> Sent: 20 April 2004 08:12
> To: cod at icculus.orgSubject: RE: [cod] patch today? 

  

  
 

  
  
> Yap, Hammer is right. Thank u Bryan for keeping us informed ;). Hope we

  

  
 

  
  
> have 

  

  
 

  
  
> good news today. 

  

  
 

  
  
> Rivotti 

  

  
 

  
  
> -----Mensagem original-----
> De: [MC] Hammer [mailto:hammer at mcgamers.com]
> Enviada: terça-feira, 20 de Abril de 2004 3:47
> Para: cod at icculus.orgAssunto: Re: [cod] patch today? 

  

  
 

  
  
> Bryan, 

  

  
 

  
  
> You're either a masochist or someone is forging messages to look like

  

  
 

  
  
> it's 

  

  
 

  
  
> you.   :-) 

  

  
 

  
  
> Thanks for keeping folks here in the loop ... you're a nice guy, no 

  

  
 

  
  
> matter 

  

  
 

  
  
> what your co-workers say.  :-P 

  

  
 

  
  
> --Hammer 

  

  
 

  
  
> ----- Original Message -----
> From: "Bryan Kuhn"
> <bryan at infinityward.com>To:<cod at icculus.org>Sent: Monday, April 19,
> 2004 8:55 PM
> Subject: Re: [cod] patch today? 

  

  
 

  
  
> | ~1hr, one last punkbuster thing
> |
> | Monday, April 19, 2004, 5:41:41 PM, you wrote: 

  

  
| >>> Timezone???   Today?  ;-) 

  
  
> | 

  

  
| >>> --Hammer 

  
  
> | 

  

  
| >>> ----- Original Message ----- 
| >>> From: "Bryan Kuhn" <bryan at infinityward.com>| > To:
| >>> <cod at icculus.org>| > Sent: Monday, April 19, 2004 7:49 PM
| >>> Subject: Re: [cod] patch today? 

  
  
> |
> | 

  

  
| >>> | I'm hearing 5pm...
| >>> |
| >>> | Monday, April 19, 2004, 10:54:05 AM, you wrote:
| | >>>> I've refreshed www.callofduty.com/patch about 30 times today :)
| >>> |
| | >>>> ----- Original Message ----- 
| | >>>> From: "Bryan Kuhn" <bryan at infinityward.com>| | >> To:
| | >>>> <cod at icculus.org>| | >> Sent: Monday, April 19, 2004 1:29 PM
| | >>>> Subject: Re: [cod] patch today?
| >>> |
| >>> |
| | >>>>> supposed to, but it was supposed to come out last Wednesday 

  
  
> too. 

  

  
| | >>>>>
| | >>>>> Monday, April 19, 2004, 9:22:08 AM, you wrote:
| | >>>>> > I heard a rumor?
| | >>>>>
| | >>>>> 









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