[cod] Adding Custom Maps to Linux Server
John Kennington
john.kennington at buzzcard.gatech.edu
Tue Apr 6 10:40:10 EDT 2004
It shouldn't affect Pure. Make sure the map names are correct. I know that
Neunen is just gametype tdm map nuenen and Mittenwald is gametype tdm map
mittenwald. I am not sure about streetwar. Open up the pk3 file and look
at the .bsp name. That has to match.
John Kennington
Assistant Director - Operations
BuzzCard Center
Georgia Institute of Technology
350 Ferst Dr. NW
Houston Bookstore Mall
Atlanta, GA 30332
404-385-2961
678-283-3385 Cell
404-894-2049 FAX
http://www.buzzcard.gatech.edu/
BuzzCard FAQs: http://www.buzzcard.gatech.edu/faqs/index.htm
-----Original Message-----
From: George Lemos [mailto:listreader at lemosnet.com]
Sent: Tuesday, April 06, 2004 10:34 AM
To: cod at icculus.org
Subject: [cod] Adding Custom Maps to Linux Server
I'm looking to add some custom maps to my Linux Server. I would like to go
over anything I should look for before doing this.
The maps I am looking at now are:
Nuenen, Mittenwald, and Street War.
Correct me if I am wrong on anything.
Each map has a .pk3 file. Do I just take that maps pk3 file and put it in my
Linux servers /callofduty/main folder?
Then in my .cfg file just add for example, if I am running HQ:
gametype hq map mp_streetwar gametype hq map mp_nuenen gametype hq map
mp_mittenwald
WILL THIS AFFECT ANYTHING I NEED TO BE AWARE OF? Like sv_pure?
What if I wanted to make these files available for download to clients that
connect and do not have the map? Would it be OK to add the entry
sv_allowDownload = 1 and then have these maps sent to the client
automatically? Do they need to have something set on their side to make this
work? Anything I should know about setting this up? Good idea? Bad idea?
Thanks for the help!
More information about the Cod
mailing list