[cod] More Browser List pains

John Kennington gadruid at bellsouth.net
Sun Apr 4 14:30:17 EDT 2004


I believe that you need 28960, 28500 amd 28510 


----------------------------------
Waiting on the pier 'till Charon comes.... 
-----Original Message-----
From: theo [mailto:theo at dsl-only.net] 
Sent: Sunday, April 04, 2004 2:19 PM
To: cod at icculus.org
Subject: RE: [cod] More Browser List pains

I need to get confirmation with my network admin.
Please tell me all the ports needed. 
I run game on UDP 20110 and it has been too long since I requested the
others for me to remember. There are master server ports etc.

Also, I checked with several others in Portland, 1 on ATT cable and 1 on
Verizon DSL and neither of them could see my server on in-game browser.
Thanks.

-----Original Message-----
From: Bryan Kuhn [mailto:bryan at infinityward.com]
Sent: Friday, April 02, 2004 11:59 AM
To: cod at icculus.org
Subject: Re: [cod] More Browser List pains

I haven't seen any proof this is the case. I'm trying to find info on it. If
anyone has helpful info like packet captures I'm all ears.

Friday, April 2, 2004, 11:43:23 AM, you wrote:
> I dont understand how packet loss information results in the 
> incomplete server list - at least in the way we have seen it. If it 
> was generalized packet loss - meaning the entire list coming from the 
> master server to my pc is suffering from packet loss, than the missing 
> servers would be random on every refresh, no? How is it that packet 
> loss always seems to result in certain servers not being listed?


>> You're right.  I kept the email I got from 
>> codquestions at infinityward.com and they stated " It's a packet loss 
>> issue and since its all udp traffic it doesn't know. In 1.4 the 
>> client is going to do some caching of the servers."
>> I am not sure what caching the server list on the client will do.
>> If they
>> don't get the correct list it will still be useless.
>>
>> John Kennington
>> Assistant Director - Operations
>> BuzzCard Center
>> Georgia Institute of Technology
>> 350 Ferst Dr. NW
>> Houston Bookstore Mall
>> Atlanta, GA  30332
>> 404-385-2961
>> 678-283-3385 Cell
>> 404-894-2049 FAX
>> http://www.buzzcard.gatech.edu/
>> BuzzCard FAQs:  http://www.buzzcard.gatech.edu/faqs/index.htm
>>
>> -----Original Message-----
>> From: Bryan Kuhn [mailto:bryan at infinityward.com]
>> Sent: Friday, April 02, 2004 2:25 PM
>> To: cod at icculus.org
>> Subject: Re: [cod] More Browser List pains
>>
>> It doesn't fragment packets, it just sends about 30 separate packets 
>> so you might happen to miss one.
>>
>> Friday, April 2, 2004, 11:21:37 AM, you wrote:
>>> It is probably because the Master Server sends fragmented packets 
>>> and your firewall blocks them and times out downloading the list.  
>>> IW has stated
>> that
>>> this will be fixed in 1.4 which will be released sometime between 
>>> now and the next millennium.
>>
>>> John Kennington
>>> Assistant Director - Operations
>>> BuzzCard Center
>>> Georgia Institute of Technology
>>> 350 Ferst Dr. NW
>>> Houston Bookstore Mall
>>> Atlanta, GA  30332
>>> 404-385-2961
>>> 678-283-3385 Cell
>>> 404-894-2049 FAX
>>> http://www.buzzcard.gatech.edu/
>>> BuzzCard FAQs:  http://www.buzzcard.gatech.edu/faqs/index.htm
>>> -----Original Message-----
>>> From: theo [mailto:theo at dsl-only.net]
>>> Sent: Friday, April 02, 2004 2:16 PM
>>> To: cod at icculus.org
>>> Subject: RE: [cod] More Browser List pains
>>
>>> http://63.105.18.229/images/cod.JPG
>>
>>> Bah! I know most 'serious' players use ASE or GS, but there are 
>>> thousands of others that don't, like me :) Besides, it *should be 
>>> there, so I want to figure out why its not.
>>
>>> kp
>>
>>> -----Original Message-----
>>> From: Bryan Kuhn [mailto:bryan at infinityward.com]
>>> Sent: Friday, April 02, 2004 10:53 AM
>>> To: cod at icculus.org
>>> Subject: Re: [cod] More Browser List pains
>>
>>> shows for me
>>> http://inherent.infinityward.com/files/shot0001.jpg
>>
>>
>>> Friday, April 2, 2004, 10:41:31 AM, you wrote:
>>>> Locally there is nothing to stop it, there is only the most
>>> rudimentary
>>>> of firewalls. The network admin said he can help me on Monday 
>>>> though
>>> he
>>>> has made no changes to the firewall policy. He will see if there 
>>>> are
>>> any
>>>> packets being dropped. This is from the availability page:
>>>>
>>>
http://inherent.infinityward.com/index.php?ip=216.183.109.45&port=20110
>>
>>>> If this server is showing in anyone else's list I'd like to know.
>>>> The
>>>> server name is 'Linux-fixed PDX.LLC'
>>
>>>> kp
>>
>>>> -----Original Message-----
>>>> From: Bryan Kuhn [mailto:bryan at infinityward.com]
>>>> Sent: Thursday, April 01, 2004 11:47 PM
>>>> To: cod at icculus.org
>>>> Subject: Re: [cod] More Browser List pains
>>
>>>> There are no know listing bugs, and you no longer have to shut your 
>>>> server down for awhile with 1.3. Do you have firewall logs?
>>
>>>> Thursday, April 1, 2004, 11:29:57 PM, you wrote:
>>>>> I have no browser list either. What a load of crap. I'm glad there 
>>>>> is
>>>> a
>>>>> Linux server, but this is almost more trouble than its worth. It 
>>>>> was never a problem. All necessary ports are open. Stopped my 
>>>>> server for four hours and restarted. IP=216.183.109.45:20110 I'm 
>>>>> about ready to just close down the damn thing. That whole problem 
>>>>> with the weapons
>>>> was
>>>>> a total joke, how much testing was done there? I'm sorry, but
>>>> validation
>>>>> is where it's at and that was a joke. Bryan and all, I applaud 
>>>>> your efforts, really- but how much work do we need to do?
>>>>> kp
>>
>>
>>
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>>
>>


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