[cod] Problem with config

Joe Brown joe at overdrivepc.com
Sun Nov 23 10:58:19 EST 2003


I've always used server.cfg for quake servers.  Seemed logical to do the 
same for CoD.  Then I read your warning... 

At first, while running the beta verson of CoD, I paniced a little 
because I was exerpiencing the same problems that others running beta 
linux CoD were.  But no reference to server.cfg was mentioned, as an 
issue with the beta, so I forgot about it.  Then I saw another mention 
of server.cfg and not to use it.  soo....  I unziped server.cfg from 
pak0.pk3 to see what it was for:

begin pak0.pk3/server.cfg:
set sv_mapRotation "gametype sd map mp_dawnville map mp_railyard map 
mp_rocket map mp_pavlov gametype tdm map mp_dawnville map mp_railyard 
map mp_rocket map mp_pavlov map mp_carentan map mp_depot map mp_powcamp 
map mp_ship gametype dm map mp_dawnville map mp_railyard map mp_rocket 
map mp_pavlov map mp_carentan map mp_depot map mp_powcamp map mp_ship 
gametype re map ship"
.....end of file

I have no need for this .cfg file on the server I manage.  That being 
the case, since server.cfg in the main folder overrides the one in pak0, 
it really is a moot point,  isn't it?

-Joe


Sac wrote:

>There's already a file called server.cfg in pak0.pk3 so don't use that
>filename for any of your configs.
>
>Rob Ashford aka Sac
>Jolt Public Admin:      Call of Duty - RTCW (Head Admin) - Enemy Territory
>Irc (QuakeNet):        #CoD.jolt - #rtcw.jolt - #et.jolt
>Web:                       www.cod.jolt.co.uk - www.rtcw.jolt.co.uk
>  
>





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