[cod] Ping issiue? (a bug?)

Nizze Ragnar die_bear_die at hotmail.com
Sat Nov 22 18:37:25 EST 2003


Just a note.....look at ur sv_fps settings :)
20 should be good if u whant good ping right? :)


>From: "MayDay" <MayDay at Players-Inc.dk>
>Reply-To: cod at icculus.org
>To: <cod at icculus.org>
>Subject: Re: [cod] Ping issiue? (a bug?)
>Date: Sat, 22 Nov 2003 22:52:57 +0100
>
>I have the precise same thing.
>
>If i ping my sever "we have a vpn line each" i get:
>Minimum = 1ms, Maximum = 2ms, Average = 2ms
>
>In ASE "All Seeing Eye" i get avg ping 5 to my 2.6.0-test4 test box
>
>And to my 2.4 i get avg ping 14. and some slight "connection interupted"
>from time to time, nothign serious but annoying. they come mostly the first
>30 sec after spawn.
>The 2.4 box was running windows before and it could pull 30 players all 
>with
>stable pings around 20-50 so i dont think it's the hardware or the
>bandwidth.
>Before i read your mail i actually started to compile 2.6.0-test9 to try it
>out.
>
>But id like to know more about this Kernel HZ, i have no idea it exceited,
>what it effects or how to set it up.
>
>----- Original Message -----
>From: "Ryan C. Gordon" <icculus at clutteredmind.org>
>To: <cod at icculus.org>
>Sent: Saturday, November 22, 2003 9:49 PM
>Subject: Re: [cod] Ping issiue? (a bug?)
>
>
> >
> > > My server runs on a 10Mbit connection to internet and my computer is 
>on
>same
> > > network that server is (just different IP), after playing some time I
> > > noticed my ping was bout 40ms, no mater what I do its still round 
>40ms.
> >
> > Perhaps we sleep too heavily in the main loop (I think 5ms, which
> > means at least a 10ms lag in standard 2.4 kernels)...have you
> > tried upping the HZ in your kernel?
> >
> > --ryan.
> >
> >
> >
>

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