[cod] Linux Server Today?

Bryan Kuhn bryan at infinityward.com
Thu Nov 20 23:55:49 EST 2003


That's because 172.16.0.0/12 is reserved. If your server is on another
subnet as you, you need to connect to it with a public ip address
otherwise the ip that gets authorized and the ip you connect with
won't be the same.

Thursday, November 20, 2003, 8:43:06 PM, you wrote:
> This is what I get after starting the game...

> Hitch warning: 576 msec frame time
> Resolving codmaster.activision.com
> codmaster.activision.com resolved to 63.146.124.59:20510
> Sending heartbeat to codmaster.activision.com
> Hitch warning: 2660 msec frame time
> SV packet 63.146.124.59:20510 : getchallenge
> Resolving codauthorize.activision.com
> codauthorize.activision.com resolved to 63.146.124.59:20500
> sending getIpAuthorize for 63.146.124.59:20510
> SV packet 68.124.113.198:25327 : getinfo
> SV packet 24.117.22.158:28960 : getinfo
> SV packet 172.16.200.19:28960 : getchallenge
> sending getIpAuthorize for 172.16.200.19:28960
> SV packet 63.146.124.59:20500 : ipAuthorize
> SV packet 172.16.200.19:28960 : getchallenge
> sending getIpAuthorize for 172.16.200.19:28960
> SV packet 63.146.124.59:20500 : ipAuthorize
> SV packet 213.66.107.175:28960 : getinfo
> SV packet 24.77.238.196:28960 : getinfo
> SV packet 172.16.200.19:28960 : getchallenge
> sending getIpAuthorize for 172.16.200.19:28960  <<< this tries for ever!!
> SV packet 63.146.124.59:20500 : ipAuthorize

> My PC is under NAT,my game server is not. It has a public IP. Funny thing
> is I can connect to other servers and players ARE able to connect ot mine.

> CONFUSED!?!?!?!?!

> Bryan Kuhn said:
>> You won't ever see it unless you have dns issues be it intentional or
>> not. If your server shows up on the master server and when you goto
>> join your server it goes right to loading gamestate your ok. You can
>> also look in the console log/terminal window to see that codauthorize
>> resolves
>> correctly.
>>
>> Thursday, November 20, 2003, 8:41:03 PM, you wrote:
>>> I guess i'm not understanding this authorize keys issue..I've never seen
>>> it
>>> and the servers all seem to start up just fine...how should I check
>>> this?
>>
>>> Dave
>>
>>
>>> -----Original Message-----
>>> From: Bryan Kuhn [mailto:bryan at infinityward.com]
>>> Sent: Thursday, November 20, 2003 11:39 PM
>>> To: cod at icculus.org
>>> Subject: Re[2]: [cod] Linux Server Today?
>>
>>
>>> 1. Your server wont show up on the master server if you aren't
>>> authorizing keys. If its not working for you it sounds like you have
>>> network issues. There is no known bug with it.
>>
>>> 2. Its all setup in the map rotation, you can use the default
>>> rotations included by doing exec server_gametype.cfg i.e.
>>> server_sd.cfg
>>
>>> 3. You risk your server IP being banned permanently if you don't
>>> authorize keys.
>>
>>> Thursday, November 20, 2003, 7:59:13 PM, you wrote:
>>>> Well my COD linux server is running. BUT
>>
>>>> 1.- I still HAVE too put the entry in my hosts (I won't post it) so my
>>>> Own
>>>> PC won't have to wait to get the CD Key Authotize.
>>
>>>> 2.- How do you have S & D games OR how do you turn off certain game
>>>> types
>>>> (BEL).
>>
>>>> 3.- What the deal STILL with number one?
>>
>>
>>
>>
>>






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