[cod] tdm fails to rotate map on occasion
John Kennington
john.kennington at buzzcard.gatech.edu
Thu Dec 11 15:17:40 EST 2003
No. this is what it should look like:
sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map
mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville
gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map
mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp
gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map
mp_ship"
map mp_brecourt
What this does is tell CoD that the first map is Brecourt and your map
rotation tells it the game type.
John Kennington
Assistant Director - Operations
BuzzCard Center
Georgia Institute of Technology
350 Ferst Dr. NW
Houston Bookstore Mall
Atlanta, GA 30332
404-385-2961
678-283-3385 Cell
404-894-2049 FAX
http://www.buzzcard.gatech.edu/
BuzzCard FAQs: http://www.buzzcard.gatech.edu/faqs/index.htm
-----Original Message-----
From: shmengie [mailto:joe at overdrivepc.com]
Sent: Thursday, December 11, 2003 2:47 PM
To: cod at icculus.org
Subject: Re: [cod] tdm fails to rotate map on occasion
Forgive me for being dense,
You're saying if I change:
sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map
mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville
gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map
mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp
gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map
mp_ship"
to:
sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map
mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville
gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map
mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp
gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map
mp_ship map mp_brecourt"
This issue will magically dissappear? I'm aprehensive to add "map
mp_brecourt" w/out "gametype tdm", I guess it can't hurt (much).
Thanks,
-Joe
John Kennington wrote:
>After your map list put in:
>
> map mp_brecourt
>
>That will fix it.
>
>
>
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