[cod] Custom Maps

Boco karinosso at comcast.net
Mon Dec 1 11:44:06 EST 2003


People append z's in front of their mods if their mod overwrites files 
in the pak*.pk3 files.  The game loads pk3's in alphabetical order, so 
they want their mods loaded last, as it will overwrite any existing 
files.  Maps don't overwrite standard game files, so they can be named 
anything.

Daniel M. Temme wrote:

>On Sunday 30 November 2003 16:58, SalesBBGN wrote:
>  
>
>>can anyone tell me how to get a custom COD map to play on my 20 man server.
>>I put the maps pk3 file in the servers main folder but whenever I try to
>>change to th custom map it says unable to locate "custom map".bsp
>>    
>>
>
>With regard to that, could someone explain to me how additional game packs are 
>loaded? I've noticed that most of the custom stuff comes in packs labeled 
>zzzz*.pk3 and that some of the map-packs just labeled mp_blabla.pk3 do not 
>get loaded. I assume there is some sorting going on that only loads packs 
>named 'higher' then the regular game packs? If so, why haven't I read 
>anything about that before? 
>
>So, you may want to check your logs whether the pk3 file actually gets loaded 
>and otherwise just prepend zzzz to the name of the file.
>
>Have a nice day
>  
>





More information about the Cod mailing list