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<DIV><FONT face=Arial size=2>Well this is apparently a "one line fix" so I would
say once they</FONT></DIV>
<DIV><FONT face=Arial size=2>are happy they will ship a fix for both OS's. We
for one will be</FONT></DIV>
<DIV><FONT face=Arial size=2>pushing for this as we run both OS's within our
server farm.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> Steve / K</FONT></DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=defilm@acm.org href="mailto:defilm@acm.org">Mark J. DeFilippis</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Saturday, July 09, 2005 1:01
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [bf1942] Memory Leak
Update</DIV>
<DIV><BR></DIV><FONT size=3><BR>You know, it says Linux later but they are
moving briskly<BR>on a Windows test tonight. I would imagine a memory
issue<BR>like this, since it is impacting the heap on all O.S. servers,<BR>if
they patched the ranked windows code, it makes sense they<BR>would also patch
the unranked windows server code as well.<BR><BR>They also know what they are
looking for, and it is a specific<BR>fix for this single issue, which
minimizes risk in change.<BR><BR>Perhaps this means the Linux patch is right
behind it all goes<BR>well tonight. EA's quick turn-around on this fix,
as opposed to<BR>a next patch, is indeed outside the normal M.O. This
yields hope.<BR><BR>Anyone know if they ever make releases on weekends?
If so<BR>perhaps we may see it before the weekend is out. If not, I
can't<BR>imagine they would intentionally hold back if the risk
assessment<BR>is very low.<BR><BR>Thoughts on this? A weekend
release?<BR><BR>Tks<BR><BR><BR>At 02:30 PM 7/8/2005, you wrote:<BR>
<BLOCKQUOTE class=cite cite="" type="cite">That article shows a link
to:<BR><A href="http://www.boomtown.net/en_uk/articles/art.view.php?id=8671"
eudora="autourl">http://www.boomtown.net/en_uk/articles/art.view.php?id=8671</A><BR>Which
"nicely" states: "EA will select service providers for an open
test<BR>tonight." for the memeroy leak patch...<BR><BR>So far for us ppl
hoping to actually getting their hands on the fix within a<BR>few hours.
It'll indeed be their "ranked partners" first, who can "enjoy"<BR>the normal
memory consumption *way* before us unranked server users
can...<BR>ffs...<BR><BR>Piet.<BR>----- Original Message ----- <BR>From:
"Joe" <sechon@blackmud.com><BR>To: <bf1942@icculus.org><BR>Sent:
Friday, July 08, 2005 8:19 PM<BR>Subject: RE: [bf1942] Memory Leak
Update<BR><BR><BR>> <A
href="http://www.boomtown.net/en_uk/articles/art.view.php?id=8659"
eudora="autourl">http://www.boomtown.net/en_uk/articles/art.view.php?id=8659</A><BR>><BR>>
I musta missed that earlier..Ticket ratio causing lag? No, causing<BR>>
complaints.. Put it at 200 FFS! :)</FONT></BLOCKQUOTE><X-SIGSEP>
<P></X-SIGSEP><TT>S4,-------------------------------------------------------------------------------<BR>Mark
J.
DeFilippis
defilm@acm.org<BR>
defilm@ieee.org<BR><BR><BR></TT></P></BLOCKQUOTE><br>================================================<br>
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