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<DIV><FONT size=2>id be happy with just one fix to fix the mem
leak,</FONT></DIV>
<DIV><FONT size=2></FONT> </DIV>
<DIV><FONT size=2>i think there is a crashbug also but it could just be running
out of memory</FONT></DIV>
<DIV><FONT size=2>Kingsley</FONT></DIV>
<DIV> </DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=ivo@war-zone.net href="mailto:ivo@war-zone.net">Ivo Silva</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, July 08, 2005 8:25 AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [bf1942] A plea to
Andreas</DIV>
<DIV><BR></DIV>Simon Garner wrote:
<BLOCKQUOTE cite=mid42CDAABC.3060701@gameplanet.co.nz type="cite">On
8/07/2005 3:26 a.m., David Stevens wrote: <BR>
<BLOCKQUOTE type="cite">Andreas, <BR><BR>PLEASE PLEASE PLEASE, convince EA
to let you release beta versions of the server to us. <BR><BR>We promise
we won’t bitch about “Beta” software. <BR><BR>The main reason I am ticked
at this server release, is it took 2 weeks to get to us.. If it
would have been released to us right away, we could have fixed the bugs
and had **ANOTHER** version by now. <BR><BR>Please?
<BR><BR>- The BF2
mailing list. <BR><BR></BLOCKQUOTE><BR>I agree in principle but I expect the
problem would be that the server updates often require a client update, and
while they might be happy to have Dice release a beta server patch EA would
not contemplate releasing beta client software to the masses. <BR><BR>-Simon
<BR><BR><BR><BR></BLOCKQUOTE>I guess that would be understandable, IF EA
didn't mess up the big releases like they do...<BR><BR>A patch that in 50% or
more people fails to install.... a server that leaks 12KB/sec, a bug that is
present in ALL versions of the server, what the hell is wrong with the QA
department?<BR><BR>On a side note in 30-06-2005, 02:17 AM, i spoted a server
via ASE that was Version v1.1.24<B>76</B>.0, at dice. as you can see in my
post: <A class=moz-txt-link-freetext
href="http://forums.totalbf2.com/showpost.php?p=143257&postcount=1783">http://forums.totalbf2.com/showpost.php?p=143257&postcount=1783</A><BR><BR>I
can only guess that if a 2476 build was even made, can only be because the
2475 was not all that good....<BR><BR>I just cannot believe that a QA
department on a major company like EA, was not able to spot a bug that is
present in all versions off the server, and not only is present but also
presents itself in whatever SO/kernel/hardware, and happends ALL the
time, right from the beginning, and we all seen EA testing this build for
hours at a time, in 64 man servers... did they have servers with 1TB of memory
and found 2/3% usage acceptable? was that the problem? lol... just
lol..<BR><BR>Is the EA QA department Mr.Magoo of sorfware? At least in
Mr.Magoo in the end it allways ended well... not true for EA.<BR><BR>Im really
piessed .<BR><PRE class=moz-signature cols="72">Best regards,
Ivo Silva
Sales/Technical Support Executive
HighTechVision™ / War-Zone.net / G4mers.com</PRE><BR></BLOCKQUOTE></BODY></HTML>