<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE>RE: [bf1942] running mod on dedicated Linux Server</TITLE>
<META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
<META content="MSHTML 6.00.2800.1400" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#d4d0c8>
<DIV><FONT face=Arial size=2>Nope doesn't seem to work at all here's the out of
me doing it on a client</FONT></DIV>
<DIV><FONT face=Arial size=2>full install:</FONT></DIV>
<DIV><FONT face=Arial size=2><log></FONT></DIV>
<DIV><FONT face=Arial size=2>D:\Games\Battlefield Vietnam>dir
Mods\BfVietnam\L*<BR> Volume in drive D is Games<BR> Volume Serial
Number is 00C0-C82E</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2> Directory of D:\Games\Battlefield
Vietnam\Mods\BfVietnam</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>18/05/2004
14:47
9,657 LevelCheck.con.orig<BR>12/05/2004
11:39 962,282
lexiconAll.dat<BR>25/04/2004 01:07
<DIR>
Logs<BR>
2 File(s) 971,939
bytes<BR>
1 Dir(s) 4,684,529,664 bytes free</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>D:\Games\Battlefield Vietnam>BfVietnam +game
BfVietnam +restart 1 +hostServer 1+generateMD5 Ho_Chi_Minh_Trail</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>D:\Games\Battlefield Vietnam>dir
Mods\BfVietnam\L*<BR> Volume in drive D is Games<BR> Volume Serial
Number is 00C0-C82E</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2> Directory of D:\Games\Battlefield
Vietnam\Mods\BfVietnam</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>18/05/2004
14:47
9,657 LevelCheck.con.orig<BR>12/05/2004
11:39 962,282
lexiconAll.dat<BR>25/04/2004 01:07
<DIR>
Logs<BR>
2 File(s) 971,939
bytes<BR>
1 Dir(s) 4,684,529,664 bytes free</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>D:\Games\Battlefield Vietnam></FONT></DIV>
<DIV><FONT face=Arial size=2></log></FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Could really do with this being added to the server
as its us guys</FONT></DIV>
<DIV><FONT face=Arial size=2>that have to maintain it i.e. clans requesting
custom maps / new</FONT></DIV>
<DIV><FONT face=Arial size=2>mods </FONT><FONT face=Arial size=2>etc. Having to
use a client to regen is really no use :(</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Saying that what are the effects of a new map being
added</FONT></DIV>
<DIV><FONT face=Arial size=2>and not having its MD5 added I've not heard of any
complaints</FONT></DIV>
<DIV><FONT face=Arial size=2>but then again some people just don't report some
issues :P</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> Steve / K</FONT></DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=andy.berdan@dicecanada.com
href="mailto:andy.berdan@dicecanada.com">Andy Berdan</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:'bf1942@icculus.org'">'bf1942@icculus.org'</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, May 26, 2004 5:16
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> RE: [bf1942] running mod on
dedicated Linux Server</DIV>
<DIV><BR></DIV>
<P><FONT size=2>-----BEGIN PGP SIGNED MESSAGE-----</FONT> <BR><FONT
size=2>Hash: SHA1</FONT> </P>
<P><FONT size=2>This md5 generation requires the client code. Strictly
non-dedicated and windows only. You will require a full installation,
not just the client exe.</FONT></P>
<P><FONT size=2>I just talked to Andreas, and you are correct... the command
will require a +game %MOD% to work with a mod... Thereby making the command
now:</FONT></P>
<P> <FONT size=2>for %%x in
(%FILES%) do %EXE% +game %MOD% +restart 1 +hostServer 1 +generateMD5
%%x</FONT> </P>
<P><FONT size=2>It should display a loading screen (without the flavour text),
load, then exit.</FONT> </P>
<P><FONT size=2>The generator should update levels that already exist in the
file, and add levels that don't exist. LevelCheck.con should not
generally need to be wiped out (although the script unneccessarily deletes it
before hand -- consider it prerelease paranoia on our part *grin*).</FONT></P>
<P><FONT size=2>Andy.</FONT> </P><BR>
<P><FONT size=2>- -----Original Message-----</FONT> <BR><FONT size=2>From:
Steven Hartland [<A
href="mailto:killing@multiplay.co.uk">mailto:killing@multiplay.co.uk</A>]
</FONT><BR><FONT size=2>Sent: Wednesday, May 26, 2004 11:36 AM</FONT>
<BR><FONT size=2>To: bf1942@icculus.org</FONT> <BR><FONT size=2>Subject: Re:
[bf1942] running mod on dedicated Linux Server</FONT> </P><BR>
<P><FONT size=2>Unfortunatelty not gonna get very far with that on a unix box.
Actually</FONT> <BR><FONT size=2>doesnt work with the dedicated server at all.
Seems to need the client</FONT> <BR><FONT size=2>exe which then fails as well
:(</FONT> <BR><FONT size=2>I tried:</FONT> <BR><FONT size=2>BfVietnam.exe
+restart 1 +hostServer 1 +generateMD5 Ho_Chi_Minh_Trail</FONT> </P>
<P><FONT size=2>And it loads but doesnt seem to do anything, LevelCheck.con is
not</FONT> <BR><FONT size=2>regenerated. As we support multiple mods some of
which may</FONT> <BR><FONT size=2>reimplent a map it would require a way of
indicating which mod:</FONT> <BR><FONT size=2>+game <mod></FONT>
<BR><FONT size=2>option or something similar e.g.</FONT> <BR><FONT
size=2>+generateMD5 Ho_Chi_Minh_Trail BFVietnam</FONT> </P>
<P><FONT size=2>I've got a unix version here now just need the details on what
to do</FONT> <BR><FONT size=2>with the game stuff and an exe that can work
with it :P</FONT> </P>
<P><FONT size=2>I would however suggest that if the server finds a map it
doesnt know</FONT> <BR><FONT size=2>about it creates and adds the MD5
automatically or server admins</FONT> <BR><FONT size=2>are going to get in a
pickle when they add maps arent they?</FONT> <BR><FONT size=2>-----BEGIN PGP
SIGNATURE-----</FONT> <BR><FONT size=2>Version: GnuPG v1.2.4 (MingW32)</FONT>
</P>
<P><FONT
size=2>iD8DBQFAtMLt8G0w7PWWOXwRAkMdAKC4wor6LgieZ1p1flt4bm7sTfOJmgCgjA62</FONT>
<BR><FONT size=2>0KslciI805QxdwhCOZl4Z8Q=</FONT> <BR><FONT size=2>=T18h</FONT>
<BR><FONT size=2>-----END PGP SIGNATURE-----</FONT>
</P></BLOCKQUOTE><br>================================================<br>
This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. <br>
<br>
In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137<br>
or return the E.mail to postmaster@multiplay.co.uk.</body></HTML>