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<DIV><FONT face=Arial size=2>I got a pretty good idea what machine u
running on? P4 per chance?</FONT></DIV>
<DIV><FONT face=Arial size=2>Also what bandwidth u set to?</FONT></DIV>
<DIV><FONT face=Arial size=2>Basically u need an opteron top end one with
bandwidth limited</FONT></DIV>
<DIV><FONT face=Arial size=2>to 128K.</FONT></DIV>
<DIV><FONT face=Arial size=2>For a quite interesting read for the P4 fans out
there check out the</FONT></DIV>
<DIV><FONT face=Arial size=2>following thread:</FONT></DIV>
<DIV><A
href="http://www.ataricommunity.com/forums/showthread.php?threadid=379447">http://www.ataricommunity.com/forums/showthread.php?threadid=379447</A></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>Quite neatly shows how Opterons eat P4's for
breakfast and then</FONT></DIV>
<DIV><FONT face=Arial size=2>go off for lun</FONT><FONT face=Arial size=2>ch
:P</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>N.B. Currently bench marking a Dual Operton 248
when the results</FONT></DIV>
<DIV><FONT face=Arial size=2>are out I'll post a link.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> Steve / K</FONT></DIV>
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style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=jon@ecgnetwork.com href="mailto:jon@ecgnetwork.com">Jon Wolberg</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, May 26, 2004 10:51
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> [bf1942] 50 player BFV
Servers</DIV>
<DIV><BR></DIV>
<DIV><FONT face=Arial size=2>Has anyone been able to figure out how Nvidia
runs their BFV servers @ 50 players with no lag? I ping 100 on them (
cross country ) and I dont lag whereas my local pub is @ 42 and doesnt run as
well.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>I fail to believe that there is something they
know that I dont when it comes to running BF servers.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Any ideas?</FONT></DIV>
<DIV><FONT face=Arial size=2><BR>Jon Wolberg<BR>Tech Support Manager<BR><A
href="http://www.ECGNetwork.Com">www.ECGNetwork.Com</A> </FONT></DIV>
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style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=andreas.fredriksson@dice.se
href="mailto:andreas.fredriksson@dice.se">Andreas Fredriksson</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> ; <A
title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, May 26, 2004 5:05
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> RE: [bf1942] running mod on
dedicated Linux Server</DIV>
<DIV><BR></DIV><!-- Converted from text/plain format --><BR>
<P><FONT size=2>Actually I think it just needs to have game.serverDedicated
set to zero because otherwise it won't do anything.<BR><BR>I fixed this for
BF1942 by just ignoring the serverDedicated flag when generating
CRCs.<BR><BR>// Andreas<BR><BR>-----Original Message-----<BR>From: Andy
Berdan [<A
href="mailto:andy.berdan@dicecanada.com">mailto:andy.berdan@dicecanada.com</A>]<BR>Sent:
Wed 5/26/2004 9:37 PM<BR>To: <A
href="mailto:'bf1942@icculus.org'">'bf1942@icculus.org'</A><BR>Subject: RE:
[bf1942] running mod on dedicated Linux Server<BR><BR>-----BEGIN PGP SIGNED
MESSAGE-----<BR>Hash: SHA1<BR><BR>> Indeed it does removing
serversettings.con makes it sit and look<BR>> like its loading the map
but once at 100% it quits and a valid<BR>> LevelCheck.con file has been
created. So looks like the<BR>> script needs to move any possible
serversettings.con out<BR>> of the way while it does its work then put it
back.<BR><BR>Excellent... so that makes the file:<BR><BR>- -----------------
8< -------------- snip ---------------
8<<BR>------------------<BR>@echo off<BR>echo Building MD5
fingerprints<BR><BR>set EXE=BfVietnam<BR>set MOD=BfVietnam<BR><BR>set
FILES=Ho_Chi_Minh_Trail Ho_Chi_Minh_Trail_alt Hue Hue_alt
Ia_Drang<BR>Khe_Sahn Landing_Zone_Albany Lang_Vei
Operation_Flaming_Dart<BR>Operation_Game_Warden Operation_Hastings
Operation_Irving Quang_Tri<BR>Quang_Tri_alt<BR><BR>ren
Mods\%MOD%\settings\serversettings.con serversettings.bak<BR><BR>for %%x in
(%FILES%) do %EXE% +game %MOD% +restart 1 +hostServer 1<BR>+generateMD5
%%x<BR><BR>ren Mods\%MOD%\settings\serversettings.bak
serversettings.con<BR>- ----------------- 8< -------------- snip
--------------- 8<<BR>------------------<BR><BR>Change MOD and FILES to
suit your mod/server.<BR><BR>Andy.<BR><BR>-----BEGIN PGP
SIGNATURE-----<BR>Version: GnuPG v1.2.4
(MingW32)<BR><BR>iD8DBQFAtPHx8G0w7PWWOXwRAi44AJ4oM2HcZ5LAkSIwborTz17ZQ3BZAACdGron<BR>bXG/+rsKOABsZZr1aNig16c=<BR>=Ktfa<BR>-----END
PGP
SIGNATURE-----<BR><BR><BR></FONT></P></BLOCKQUOTE></BLOCKQUOTE><br>================================================<br>
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