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<P><FONT SIZE=2>-----BEGIN PGP SIGNED MESSAGE-----</FONT>
<BR><FONT SIZE=2>Hash: SHA1</FONT>
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<P><FONT SIZE=2>Eek.</FONT>
</P>
<P><FONT SIZE=2>Yeah, I had to do a bit of reorganization of Peter's build setup, and it appears I've borked it a bit. This has been fixed -- if I don't find any further things to include in a new build, I'll post a new build today.</FONT></P>
<P><FONT SIZE=2>> -----Original Message-----</FONT>
<BR><FONT SIZE=2>> From: Luca Fabbro [<A HREF="mailto:luca.fabbro@procne.it">mailto:luca.fabbro@procne.it</A>] </FONT>
<BR><FONT SIZE=2>> Sent: Monday, May 24, 2004 4:21 AM</FONT>
<BR><FONT SIZE=2>> To: bf1942@icculus.org</FONT>
<BR><FONT SIZE=2>> Subject: Re: [bf1942] 1.01 Patch Released</FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> At 13.45 22/05/2004, you wrote:</FONT>
<BR><FONT SIZE=2>> >A clean install on the same box 1.0 ran on!</FONT>
<BR><FONT SIZE=2>> ></FONT>
<BR><FONT SIZE=2>> >[engbersen2@hermes bfv]$ ./start.sh +statusMonitor 1</FONT>
<BR><FONT SIZE=2>> >./start.sh: using dynamically linked binary</FONT>
<BR><FONT SIZE=2>> >Segmentation fault</FONT>
<BR><FONT SIZE=2>> ></FONT>
<BR><FONT SIZE=2>> >:-)</FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> First of all thank's for the patch DICE :)</FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> I had the same problem. If you installed the server as a </FONT>
<BR><FONT SIZE=2>> different user </FONT>
<BR><FONT SIZE=2>> than the one you're running the server check the permissions </FONT>
<BR><FONT SIZE=2>> of files. I've </FONT>
<BR><FONT SIZE=2>> done some sym links and due to the permissions of the newly </FONT>
<BR><FONT SIZE=2>> extracted files </FONT>
<BR><FONT SIZE=2>> I wasn't able to run the server ending up with a SIGSEV.</FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> What I've done is change the permissions of the files. Some </FONT>
<BR><FONT SIZE=2>> of them have </FONT>
<BR><FONT SIZE=2>> 600, some 640 and some 644.</FONT>
<BR><FONT SIZE=2>> I suggets that DICE set the file/dir permissions to 644 for </FONT>
<BR><FONT SIZE=2>> example, in </FONT>
<BR><FONT SIZE=2>> this way installation will be cleaner, previous .run file had </FONT>
<BR><FONT SIZE=2>> the right </FONT>
<BR><FONT SIZE=2>> privileges :)</FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> Another thing that I suggest is to put again in the .run file the </FONT>
<BR><FONT SIZE=2>> bfpridemon source. As in the linux read me the +priorityDaemon 1 is </FONT>
<BR><FONT SIZE=2>> mentioned but it's impossible to find the demon in the install, for a </FONT>
<BR><FONT SIZE=2>> "noob" installer of BFV this could be a bit frustrating.</FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> >Scott DeLeury wrote:</FONT>
<BR><FONT SIZE=2>> ></FONT>
<BR><FONT SIZE=2>> >>Craig,</FONT>
<BR><FONT SIZE=2>> >></FONT>
<BR><FONT SIZE=2>> >>Try starting without bvsmd for a min, and starting with </FONT>
<BR><FONT SIZE=2>> +statusMonitor </FONT>
<BR><FONT SIZE=2>> >>1 and once you're in the remote console type pb_sv_update. I did </FONT>
<BR><FONT SIZE=2>> >>notice on the servers that I updated today that it did in fact </FONT>
<BR><FONT SIZE=2>> >>download a file.</FONT>
<BR><FONT SIZE=2>> >></FONT>
<BR><FONT SIZE=2>> >></FONT>
<BR><FONT SIZE=2>> >></FONT>
<BR><FONT SIZE=2>> >>>From: Craig Kaiser <scumbucket@cox.net></FONT>
<BR><FONT SIZE=2>> >>>Reply-To: bf1942@icculus.org</FONT>
<BR><FONT SIZE=2>> >>>Date: Fri, 21 May 2004 17:53:17 -0700</FONT>
<BR><FONT SIZE=2>> >>>To: bf1942@icculus.org</FONT>
<BR><FONT SIZE=2>> >>>Subject: RE: [bf1942] 1.01 Patch Released</FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>>Anyone having trouble with BFVSM?</FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>>Scum</FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>>-----Original Message-----</FONT>
<BR><FONT SIZE=2>> >>>From: jon@ecgnetwork.com [<A HREF="mailto:jon@ecgnetwork.com">mailto:jon@ecgnetwork.com</A>]</FONT>
<BR><FONT SIZE=2>> >>>Sent: Friday, May 21, 2004 5:45 PM</FONT>
<BR><FONT SIZE=2>> >>>To: bf1942@icculus.org</FONT>
<BR><FONT SIZE=2>> >>>Subject: Re: [bf1942] 1.01 Patch Released</FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>>NP man.</FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>>My server always ran well @ 40 players with those </FONT>
<BR><FONT SIZE=2>> settings. I raised </FONT>
<BR><FONT SIZE=2>> >>>it to 50 with the patch because of the 'optimazations'. I </FONT>
<BR><FONT SIZE=2>> think its </FONT>
<BR><FONT SIZE=2>> >>>gonna have to go back down to 40.</FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>>Jon</FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>>>Well, I just changed mine to 40 players with the 2 settings you </FONT>
<BR><FONT SIZE=2>> >>>>mentioned, unlimited and 128kb and it's running like a dream. So </FONT>
<BR><FONT SIZE=2>> >>>>smooth even when it's totally full on irving and </FONT>
<BR><FONT SIZE=2>> hastings. For me </FONT>
<BR><FONT SIZE=2>> >>>>the new patch has done wonders. We're the filerush.com server if </FONT>
<BR><FONT SIZE=2>> >>>>you want to have a look. Thanks again for those settings.</FONT>
<BR><FONT SIZE=2>> >>>></FONT>
<BR><FONT SIZE=2>> >>>></FONT>
<BR><FONT SIZE=2>> >>>></FONT>
<BR><FONT SIZE=2>> >>>></FONT>
<BR><FONT SIZE=2>> >>>>>Dont mean to flame but myself and about 20 other of our </FONT>
<BR><FONT SIZE=2>> regular lag </FONT>
<BR><FONT SIZE=2>> >>>>>worse now than before the patch...</FONT>
<BR><FONT SIZE=2>> >>>>></FONT>
<BR><FONT SIZE=2>> >>>>></FONT>
<BR><FONT SIZE=2>> >>>>>:sigh:</FONT>
<BR><FONT SIZE=2>> >>>>></FONT>
<BR><FONT SIZE=2>> >>>>>Jon</FONT>
<BR><FONT SIZE=2>> >>>>></FONT>
<BR><FONT SIZE=2>> >>>>></FONT>
<BR><FONT SIZE=2>> >>>>></FONT>
<BR><FONT SIZE=2>> >>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>Ok, I'll try that. Thanks.</FONT>
<BR><FONT SIZE=2>> >>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>I have server bandwidth limit set to no limit and client </FONT>
<BR><FONT SIZE=2>> >>>>>>>bandwidth limit set to cable 128kbps</FONT>
<BR><FONT SIZE=2>> >>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>Jon</FONT>
<BR><FONT SIZE=2>> >>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>I've got the same machine, but still lags massively </FONT>
<BR><FONT SIZE=2>> at anything </FONT>
<BR><FONT SIZE=2>> >>>>>>>>above 32 players.. same as the old server. I'm using </FONT>
<BR><FONT SIZE=2>> the 2048 </FONT>
<BR><FONT SIZE=2>> >>>>>>>>bandwidth setting..</FONT>
<BR><FONT SIZE=2>> >>>>>>>>should I be setting it higher? I'm ready to cry </FONT>
<BR><FONT SIZE=2>> right now because</FONT>
<BR><FONT SIZE=2>> >>>>>>>>this</FONT>
<BR><FONT SIZE=2>> >>>>>>>>is</FONT>
<BR><FONT SIZE=2>> >>>>>>>>absolutely no better than 1.0. I'd appreciate any </FONT>
<BR><FONT SIZE=2>> advice. Thanks.</FONT>
<BR><FONT SIZE=2>> >>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>I am still getting lag @ 64 players on P4 2.8ghz E </FONT>
<BR><FONT SIZE=2>> 1GB DDR400.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>While it was full the CPu was @ 60%.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>I lowered it down to 50 slots and that seemed to work well.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>Jon</FONT>
<BR><FONT SIZE=2>> >>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>Yep, it deletes the dir completely. Back up your settings </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>files, install, drop settings files back in, and reinstall </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>BVSM and you're set.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>From: Taner Halicioglu <bf1942@taner.net></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>Reply-To: bf1942@icculus.org</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>Date: Fri, 21 May 2004 15:55:58 -0700</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>To: bf1942@icculus.org</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>Subject: Re: [bf1942] 1.01 Patch Released</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>So, am I correct in assuming this will clobber the old </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>install, so we'll need</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>to save our serversettings, etc?</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>the installer was asking me if I wanted to delete the </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>existing</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>directory:</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>The directory /usr/local/games/bfv will be </FONT>
<BR><FONT SIZE=2>> removed; are you </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>sure (y/n)?</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>-Taner</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>On Fri, May 21, 2004 at 03:25:43PM -0400, Andy Berdan </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>><andy.berdan@dicecanada.com> wrote:</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>-----BEGIN PGP SIGNED MESSAGE-----</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>Hash: SHA1</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>>I hope this answers a few questions, and hopefully, very </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>>soon, I can</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>answer</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>>a few more.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>Well, it would seem that I can answer one </FONT>
<BR><FONT SIZE=2>> question... I've </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>just been told</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>that patch v1.01 has passed testing. So, I'm </FONT>
<BR><FONT SIZE=2>> uploading the v1.01</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>linux</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>server now.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>However, I got notice of this literally as I was </FONT>
<BR><FONT SIZE=2>> walking out </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>the door, so</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>Steve, could you make the appropriate announcements on the</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>forums?</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>I'll be</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>back after the (Canadian) holiday weekend.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>Oh, looks like it's done uploading... Enjoy!</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>Andy.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>Changes in this release:</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>1.01.0 relay-race</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> - general optimizations to reduce server lag</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> - cdkey hash added to game.listplayers output</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> game.listPlayers uses the new format:</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> #Id:<id> - <name> is remote ip: <ip>:<port> </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>hash:<cdkeyhash></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> - gamespy port setting fixed</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> game.gameSpyPort - now working</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> game.gameSpyLANPort - now working</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> game.ASEPort - removed (not </FONT>
<BR><FONT SIZE=2>> supported by ASE</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>SDK)</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> - All Seeing Eye updates</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> Battlefield Vietnam games no longer </FONT>
<BR><FONT SIZE=2>> appear in 1942 </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>ASE list.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> Player details should appear correctly in </FONT>
<BR><FONT SIZE=2>> ASE server </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>list.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> - pid file change: write .pid file to </FONT>
<BR><FONT SIZE=2>> +overlayPath (if </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>set) or</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> the root path, if unset; the win32 dedicated </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>frontend needs</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> it in the root path.</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>> - xml changes (I forgot to put this in the release </FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>notes,</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>sorry):</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>ADDED:</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>gamePaused event (no parameters)</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>gameUnpaused event (no parameters)</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>sayAll event (text parameter)</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>ip parameter to existing connectPlayer event</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>timestamp parameter in bf:log tag (see below)</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>endGame event</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>reason = timelimit, scoreLimit, tickets</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>winner = 1|2</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>winnerScore</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>loserScore</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>deployObject/undeployObject event</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>type</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>attachToHook/detachFromHook event</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>cargo</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>createVehicle event</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>type</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>team</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>CHANGED:</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>bf:log tag changed:</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>><bf:log engine="<FULLVERSION>"</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>timestamp="<TIMESTAMP>"</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>xmlns:bf="<A HREF="http://www.dice.se/xmlns/bf/1.0" TARGET="_blank">http://www.dice.se/xmlns/bf/1.0</A>"></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>eg, for v1.01:</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>><bf:log engine="BFVietnam v1.01"</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>timestamp="YYYYMMDD_HHMM"</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>xmlns:bf="<A HREF="http://www.dice.se/xmlns/bf/1.0" TARGET="_blank">http://www.dice.se/xmlns/bf/1.0</A>"></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>-----BEGIN PGP SIGNATURE-----</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>Version: GnuPG v1.2.4 (MingW32)</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>iD8DBQFArle58G0w7PWWOXwRAkfHAJ0QxmcPVnjSFIIlJS3e20</FONT>
<BR><FONT SIZE=2>> L+ccxxTACf</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>iD8DBQFArle58G0w7PWWOXwRAkfHAJ0QxmcPVnjSFIIlJS3e20L+XPIQ</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>KvbsFfMhlb9q97zJIlyWxkM=</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>=C4Tx</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>>-----END PGP SIGNATURE-----</FONT>
<BR><FONT SIZE=2>> >>>>>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>>>></FONT>
<BR><FONT SIZE=2>> >>>>></FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >>></FONT>
<BR><FONT SIZE=2>> >></FONT>
<BR><FONT SIZE=2>> >></FONT>
<BR><FONT SIZE=2>> >></FONT>
<BR><FONT SIZE=2>> >></FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>-----BEGIN PGP SIGNATURE-----</FONT>
<BR><FONT SIZE=2>Version: GnuPG v1.2.4 (MingW32)</FONT>
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<P><FONT SIZE=2>iD8DBQFAs0FU8G0w7PWWOXwRApksAKCjcsMEfDZaRLDgjAUcx4X582bulQCfY52z</FONT>
<BR><FONT SIZE=2>By99d/znQqw6IidNjTUXa1Y=</FONT>
<BR><FONT SIZE=2>=aQ0C</FONT>
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