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<DIV><SPAN class=667323720-21052004><FONT face=Arial color=#0000ff
size=2>Downloading now, muahahahaha..... =)</FONT></SPAN></DIV>
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<DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left><FONT
face=Tahoma size=2>-----Original Message-----<BR><B>From:</B> Andy Berdan
[mailto:andy.berdan@dicecanada.com] <BR><B>Sent:</B> Friday, May 21, 2004 2:26
PM<BR><B>To:</B> 'bf1942@icculus.org'<BR><B>Subject:</B> [bf1942] 1.01 Patch
Released<BR><BR></FONT></DIV>
<P><FONT size=2>-----BEGIN PGP SIGNED MESSAGE-----</FONT> <BR><FONT
size=2>Hash: SHA1</FONT> </P>
<P><FONT size=2>> I hope this answers a few questions, and hopefully, very
soon, I can answer</FONT> <BR><FONT size=2>> a few more. </FONT></P>
<P><FONT size=2>Well, it would seem that I can answer one question... I've
just been told that patch v1.01 has passed testing. So, I'm uploading
the v1.01 linux server now.</FONT></P>
<P><FONT size=2>However, I got notice of this literally as I was walking out
the door, so Steve, could you make the appropriate announcements on the
forums? I'll be back after the (Canadian) holiday weekend.</FONT></P>
<P><FONT size=2>Oh, looks like it's done uploading... Enjoy!</FONT> </P>
<P><FONT size=2>Andy.</FONT> </P><BR>
<P><FONT size=2>Changes in this release:</FONT> <BR><FONT size=2>1.01.0
relay-race</FONT> <BR><FONT size=2> - general optimizations
to reduce server lag</FONT> <BR><FONT size=2> - cdkey hash
added to game.listplayers output</FONT> <BR><FONT
size=2> game.listPlayers uses the
new format:</FONT> <BR><FONT size=2>
#Id:<id> - <name> is remote ip: <ip>:<port>
hash:<cdkeyhash></FONT> <BR><FONT size=2> - gamespy
port setting fixed</FONT> <BR><FONT
size=2>
game.gameSpyPort - now
working</FONT> <BR><FONT size=2>
game.gameSpyLANPort - now working</FONT> <BR><FONT
size=2>
game.ASEPort
- removed (not supported by ASE SDK)</FONT> <BR><FONT
size=2> - All Seeing Eye updates</FONT> <BR><FONT
size=2> Battlefield Vietnam games no
longer appear in 1942 ASE list.</FONT> <BR><FONT
size=2> Player details should appear
correctly in ASE server list.</FONT> <BR><FONT size=2> - pid
file change: write .pid file to +overlayPath (if set) or</FONT> <BR><FONT
size=2> the root path, if unset; the
win32 dedicated frontend needs</FONT> <BR><FONT
size=2> it in the root path.</FONT>
<BR><FONT size=2> - xml changes (I forgot to put this in the
release notes, sorry):</FONT> <BR>
<FONT size=2>ADDED:</FONT> <BR>
<FONT size=2>gamePaused event (no
parameters)</FONT> <BR>
<FONT size=2>gameUnpaused event (no
parameters)</FONT> <BR>
<FONT size=2>sayAll event (text
parameter)</FONT> <BR>
<FONT size=2>ip parameter to
existing connectPlayer event</FONT>
<BR>
<FONT size=2>timestamp parameter in
bf:log tag (see below)</FONT> <BR>
<FONT size=2>endGame event</FONT>
<BR>
<FONT size=2>reason = timelimit,
scoreLimit, tickets</FONT> <BR>
<FONT size=2>winner = 1|2</FONT>
<BR>
<FONT size=2>winnerScore</FONT>
<BR>
<FONT size=2>loserScore</FONT>
<BR>
<FONT
size=2>deployObject/undeployObject event</FONT>
<BR>
<FONT size=2>type</FONT>
<BR>
<FONT
size=2>attachToHook/detachFromHook event</FONT>
<BR>
<FONT size=2>cargo</FONT>
<BR>
<FONT size=2>createVehicle
event</FONT> <BR>
<FONT size=2>type</FONT>
<BR>
<FONT size=2>team</FONT>
<BR> <FONT size=2>CHANGED:</FONT>
<BR>
<FONT size=2>bf:log tag
changed:</FONT> <BR>
<FONT size=2><bf:log
engine="<FULLVERSION>"</FONT>
<BR>
<FONT
size=2>timestamp="<TIMESTAMP>"</FONT>
<BR>
<FONT size=2>xmlns:bf="<A
href="http://www.dice.se/xmlns/bf/1.0"
target=_blank>http://www.dice.se/xmlns/bf/1.0</A>"></FONT>
<BR>
<FONT size=2>eg, for v1.01:</FONT>
<BR>
<FONT size=2><bf:log
engine="BFVietnam v1.01"</FONT> <BR>
<FONT
size=2>timestamp="YYYYMMDD_HHMM"</FONT>
<BR>
<FONT size=2>xmlns:bf="<A
href="http://www.dice.se/xmlns/bf/1.0"
target=_blank>http://www.dice.se/xmlns/bf/1.0</A>"></FONT>
<BR>
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<P><FONT
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<BR><FONT size=2>KvbsFfMhlb9q97zJIlyWxkM=</FONT> <BR><FONT size=2>=C4Tx</FONT>
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