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<TITLE>RE: [bf1942] BF1942 / BFV servers not showing in ASE</TITLE>
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<P><FONT SIZE=2>> Yer I understand that but is not the issue.</FONT>
<BR><FONT SIZE=2>> The issue is servers using none standard ports.</FONT>
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<P><FONT SIZE=2>If you're referring to the game.ASEPort setting, that is broken.</FONT>
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<P><FONT SIZE=2>UDPSoft did not provide an interface for us to specify the port, so it is always game_port+123, regardless of the game.ASEPort setting. If firewall ports have been set up according to the game.ASEPort setting, they obviously won't be set up for the right port (thereby blocking ASE communications).</FONT></P>
<P><FONT SIZE=2>BTW, because of this, I have disabled the game.ASEPort setting for the time being. On a good note, UDPSoft did provide a new version of the library after I asked them for this feature. However, it will likely not be available in the patch, due to testing reasons (I may include it in the linux patch, but I'm rather hesitant about having platform-specific features).</FONT></P>
<P><FONT SIZE=2>> When this is done the heartbeat packet contains the details</FONT>
<BR><FONT SIZE=2>> of the ASE port for the server but the master is still </FONT>
<BR><FONT SIZE=2>> querying the default port hence any servers on none standard </FONT>
<BR><FONT SIZE=2>> ports ( which haven't been added manually ) don't get listed. </FONT>
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<P><FONT SIZE=2>I'm not sure about the heartbeat packet... I'd guess that that should have the right information, since it's all UDPSoft's code. If it's broken, there's nothing DICE can really do about it, besides wait for a code drop.</FONT></P>
<P><FONT SIZE=2>Andy.</FONT>
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<BR><FONT SIZE=2>=h1Rv</FONT>
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