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<DIV><FONT face=Arial size=2>Oh i see... when I did that query it was empty...
I'm looking at this some more today.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>By the way, is using the gamespy query the only way
to determine what teams players are on? game.listplayers does not say. Is there
some other hidden console command or anything?</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>It seems that BlackBagOps/Kevin had inside
information for some of the stuff his tool can do, at least pre 1.6 he could
switch the mod out.. Anyone know of a source of information on how he achieved
some of that?</FONT></DIV>
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<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=jon@ecgnetwork.com href="mailto:jon@ecgnetwork.com">Jon Wolberg</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, March 18, 2004 7:01
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [bf1942] BFVCC & BFVC3
?</DIV>
<DIV><BR></DIV>
<DIV><FONT face=Arial size=2>Brigham-</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>How many people were in your server when you did
the query? It seems to only be missing info if there are 17+ players on
it.</FONT></DIV>
<DIV><BR>Jon Wolberg<BR>Tech Support Manager<BR><A
href="http://www.ECGNetwork.Com">www.ECGNetwork.Com</A> </DIV>
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<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=brs@vikingmind.com href="mailto:brs@vikingmind.com">Brigham
Stevens</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, March 18, 2004 4:26
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [bf1942] BFVCC & BFVC3
?</DIV>
<DIV><BR></DIV>
<DIV><FONT face=Arial size=2>Hmmm the query format seems to be the same
here...</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>I pushed this status query to UDP port
23000 on my windows server:</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2> \players\status\</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>and received this response:</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>\hostname\Jungle Of DOOM!
-=BFV=-\hostport\15567\mapname\QUANG TRI
ALT\gametype\<BR>conquest\numplayers\0\maxplayers\30\gamemode\openplaying\password\0\gamever\v1.0<BR>\dedicated\1\status\4\game_id\bfvietnam\map_id\BFVietnam\sv_punkbuster\1\unknown<BR><A
href="file://\\timelimit\30\number_of_rounds\1\spawn_wave_time\15s\spawn_delay\3s\soldier_fri">\\timelimit\30\number_of_rounds\1\spawn_wave_time\15s\spawn_delay\3s\soldier_fri</A><BR>endly_fire\39%\vehicle_friendly_fire\40%\game_start_delay\30s\ticket_ratio\186%\<BR>allow_nose_cam\yes\external_view\on\us_team_ratio\1\nva_team_ratio\1\bandwidth_c<BR>hoke_limit\0\free_camera\off\auto_balance_teams\off\name_tag_distance\100\name_t<BR>ag_distance_scope\298\kickback\43%\kickback_on_splash\43%\soldier_friendly_fire_<BR>on_splash\40%\vehicle_friendly_fire_on_splash\42%\cpu\2400\cpu_given_to_ai\\bot_<BR>skill\\team_t0\axis\team_t1\allied\final\\queryid\1.1</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Some of the property names may have changed,
but the basic mechanics of the protocol appear to be the same,... When you
mentioned the new query format, is that what you ment? Or is there some
other difference in the linux version from windows? </FONT></DIV>
<DIV> </DIV>
<DIV> </DIV>
<DIV>----- Original Message ----- </DIV>
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<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=brs@vikingmind.com href="mailto:brs@vikingmind.com">Brigham
Stevens</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, March 17, 2004 10:52
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [bf1942] BFVCC &
BFVC3 ?</DIV>
<DIV><BR></DIV>
<DIV><FONT face=Arial size=2>Yes.. can you please provide us with a
pointer to the new query format?</FONT></DIV>
<DIV><FONT face=Arial size=2>I just need to know what to send to the
server on the UDP port 23000 and hopefully the response will make sense
like it (hehe) did in the 'old format'.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>thanks!</FONT></DIV>
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<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=peter.chang@dicecanada.com
href="mailto:peter.chang@dicecanada.com">Peter Chang</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:'bf1942@icculus.org'">'bf1942@icculus.org'</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Cc:</B> <A
title=bjorn.hedberg@dicecanada.com
href="mailto:bjorn.hedberg@dicecanada.com">Bjorn Hedberg</A> ; <A
title=andy.berdan@dicecanada.com
href="mailto:andy.berdan@dicecanada.com">Andy Berdan</A> ; <A
title=tom.galt@dicecanada.com href="mailto:tom.galt@dicecanada.com">Tom
Galt</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, March 17, 2004
3:44 PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> RE: [bf1942] BFVCC &
BFVC3 ?</DIV>
<DIV><BR></DIV>
<P><FONT size=2>> From: Jon Wolberg [<A
href="mailto:jon@ecgnetwork.com">mailto:jon@ecgnetwork.com</A>]</FONT>
<BR><FONT size=2>> Subject: Re: [bf1942] BFVCC & BFVC3 ?</FONT>
<BR><FONT size=2>> </FONT><BR><FONT size=2>> Our pub is
204.157.1.222:15567</FONT> <BR><FONT size=2>> </FONT><BR><FONT
size=2>> The name is ECGNetwork.Com #2 BFV. In the ingame
browser it </FONT><BR><FONT size=2>> shows as 999</FONT> <BR><FONT
size=2>> once it gets over 16 players, but ASE shows it just
fine.</FONT> <BR><FONT size=2>> </FONT><BR><FONT size=2>> How
would you able to fix this?</FONT> </P>
<P><FONT size=2>you could patch the library?</FONT> </P>
<P><FONT size=2>in the hours i while away waiting for builds on my suck
machine, i poked around a little bit more at the gamespy layer. the
problem is that there is a hard limit for the amount of data that gets
sent for the handling of an 'old query' in the version of the library
we're using. </FONT></P>
<P><FONT size=2>nobody else seemed to have done this, but the place
where things get cut off is at position 2048, an odd # in the non-number
theory sense, and not coincidentally the gamespy hard limit.</FONT></P>
<P><FONT size=2>we're 'not allowed' to modify gamespy code, so that's
out, but can you guys just use whatever the 'new query' format
is?</FONT></P>
<P><FONT size=2>\p</FONT>
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