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<DIV><FONT face=Arial size=2>welcome newbie :)</FONT></DIV>
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<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=peter.chang@dicecanada.com
href="mailto:peter.chang@dicecanada.com">Peter Chang</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:'bf1942@icculus.org'">'bf1942@icculus.org'</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Cc:</B> <A title=weasel@cs.stanford.edu
href="mailto:'weasel@cs.stanford.edu'">'weasel@cs.stanford.edu'</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, March 10, 2004 11:20
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> RE: [bf1942] Vietnam dedicated
server?</DIV>
<DIV><BR></DIV>
<P><FONT size=2>[ meta : i only joined last night so hopefully i'm not
breaking some ettiquette here by not catching up w/ all 10,000 messages and
only searching for the message andreas forwarded me ]</FONT></P>
<P><FONT size=2>From: Andreas Fredriksson </FONT><BR><FONT size=2>Subject: RE:
[bf1942] Vietnam dedicated server?</FONT> </P>
<P><FONT size=2>> To be honest I wouldn't know. What I do know is that
there's a very talented</FONT> <BR><FONT size=2>> gentleman helping the
DICE Canada team with the Linux server so it's up to</FONT> <BR><FONT
size=2>> that office to make arrangements for releases.</FONT> </P>
<P><FONT size=2>still not an 'official' notice, but i wanted send an
update</FONT> </P>
<P><FONT size=2>first, i am a contractor, not a dice employee, and as such no
arrangments have been made for me staying past the initial delivery date. any
bugs are all my fault :-) (we'll get to the shortcomings that i know about in
a third or fourth).</FONT></P>
<P><FONT size=2>second, i can confirm that andy berdan
(andy.berdan@dicecanada.com) is the owner of the bfv dedicated servers (win32
and linux) after yesterday's brain dump.</FONT></P>
<P><FONT size=2>third, ea wasn't keen (see point one on why i don't know the
actual wording used) on early releasing linux servers. their own testing
of the linux stuff has been zero.</FONT></P>
<P><FONT size=2>fourth, would it be possible for the person (or company)
hosting the bf1942 stuff to host the bfv files? either way could they send me
(probably best not to spam the entire list) mail at either the dice or cs
address so that i (andy's on vacation now and will likely be so until after
the ok) can arrange something.</FONT></P>
<P><FONT size=2>fifth, i tried to make the bfv server experience live up to
what you've come to expect having andreas and joakim's 1.6, but there are some
differences that come to mind. the two biggies are packaging and remote
admin.</FONT></P>
<P><FONT size=2>packaging - </FONT></P>
<P><FONT size=2>i followed the 1.6 strategy of shipping both dynamic and
static binaries w/ one difference. the bfv1942 .static is completely static.
ld complained that some symbol (i can't find it in my notes right now) wasn't
available in the libc.a version. my understanding of the issue is that some
systems either don't have dynamic versions or have differnet versions of
libstdc++. i play some linker games and get the following from ldd. is this
ok?</FONT></P>
<P> <FONT size=2>libncurses.so.5
=> /lib/libncurses.so.5 (0x40020000)</FONT>
<BR> <FONT size=2>libpthread.so.0
=> /lib/libpthread.so.0 (0x4005f000)</FONT>
<BR> <FONT size=2>libdl.so.2 =>
/lib/libdl.so.2 (0x400b1000)</FONT>
<BR> <FONT size=2>libc.so.6 =>
/lib/libc.so.6 (0x400b4000)</FONT>
<BR> <FONT size=2>libm.so.6 =>
/lib/libm.so.6 (0x401e6000)</FONT>
<BR> <FONT size=2>/lib/ld-linux.so.2
=> /lib/ld-linux.so.2 (0x40000000)</FONT> </P>
<P><FONT size=2>additionally, i only really tested this on my systems here:
debian 2.2.x on a 1.7 p4 and mandrake 2.4.x on virtual pc on mac os x :-) like
bf1942 it doesn't do anything really whacky (systemwise :-), but it would be
good to get a sanity check from the viewing public.</FONT></P>
<P><FONT size=2>remote admin -</FONT> </P>
<P><FONT size=2>andreas mentioned the remote console to me before leaving, but
not knowing how to test it i just asked around here. no one around here really
knew either so all did was connect, run a few commands, and quit. needless to
say this was not sufficient. i've moslty locally merged all of the remote
console fixes, but this will probably not be in the 1.0 release (win32 or
linux).</FONT></P>
<P><FONT size=2>questions/comments/ideas/flames?</FONT> </P>
<P><FONT size=2>\p</FONT> </P></BLOCKQUOTE></BODY></HTML>