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<DIV><EM><FONT face=Verdana size=2>with Hyperthreading ive heard that 4 x 20
Slots Public on a 3,06 GHZ (1GB RAM) possible is.</FONT></EM></DIV>
<DIV><EM><FONT face=Verdana size=2></FONT></EM> </DIV>
<DIV><EM><FONT face=Verdana size=2>Linux.</FONT></EM></DIV>
<DIV><EM><FONT face=Verdana size=2></FONT></EM> </DIV>
<DIV><EM><FONT face=Verdana size=2>greetz</FONT></EM></DIV>
<DIV><EM><FONT face=Verdana size=2>alex</FONT></EM></DIV>
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<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=scumbucket@cox.net href="mailto:scumbucket@cox.net">Scum</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, December 11, 2003 6:08
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> RE: [bf1942] Battlefield and
...</DIV>
<DIV><BR></DIV>We run:<BR>1 20-player CS<BR>1 30-player BF DC<BR>1
TS2<BR>Apache,FTP and Psychostats for CS on our box and we are
fine.<BR><BR>All on a P42.4 w/1024MB of ram and I have no real long term
issues. Now<BR>STEAM can be a problem during updates but that usually occurs
on Wednesday<BR>nights and we are prepared for possible issues on the CS side
of the box.<BR>But overall I have no problems and I must say 1.5 is much more
stable that<BR>the previous release. And we are very thankful for that Andreas
:)<BR><BR>Hope this helps, and a lot depends on your servers
connection.<BR><BR>[pbc]ScumBucket<BR><BR>-----Original Message-----<BR>From:
Luca Fabbro [mailto:luca.fabbro@procne.it]<BR>Sent: Thursday, December 11,
2003 7:31 AM<BR>To: <A
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A><BR>Subject: [bf1942]
Battlefield and ...<BR><BR><BR>Hi all,<BR>I'm just wondering if BF1942 can be
run sharing resources with another<BR>game like for example an ID based game
engine. From what I've read it seems<BR>that it's cpu usage will allow it but
to be sure I'm asking about it.<BR>Don't want to have a second server on
the same machine but unplayable.<BR>I've seen that to preserve other programs
running on the same machine I<BR>should use the bfpridaemon to prevent high
cpu usage at low priority (linux<BR>priority) during map loading,
usually this doesen't happen with other game<BR>engines as the priority level
during loading sequences goes high in number<BR>meaning lower system
priority.<BR><BR>Thanks<BR>Luca<BR><BR><BR></BLOCKQUOTE></BODY></HTML>