<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
<META content="MSHTML 6.00.2800.1226" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV><EM><FONT face=Verdana size=2>Hi Jon,</FONT></EM></DIV>
<DIV><EM><FONT face=Verdana size=2></FONT></EM> </DIV>
<DIV><EM><FONT face=Verdana size=2>i must say to you, if someone hides in Fog i
shoot again and again (e.g. with plane) and i say 50% of all Trys are
sucessfull.</FONT></EM></DIV>
<DIV><EM><FONT face=Verdana size=2></FONT></EM> </DIV>
<DIV><EM><FONT face=Verdana size=2>Thats not right i think, !!IF!! there is
something to do, it must make EA or Dice.</FONT></EM></DIV>
<DIV><EM><FONT face=Verdana size=2></FONT></EM> </DIV>
<DIV><EM><FONT face=Verdana size=2>Cheats are bad, but the BF42 Cheats arent so
bad as the CounterStrike Cheats.</FONT></EM></DIV>
<DIV><EM><FONT face=Verdana size=2></FONT></EM> </DIV>
<DIV><EM><FONT face=Verdana size=2>alex</FONT></EM></DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=MMmmGood@cox.net href="mailto:MMmmGood@cox.net">Jon Wolberg</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=bf1942@icculus.org
href="mailto:bf1942@icculus.org">bf1942@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, November 19, 2003 3:10
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [bf1942] Anti cheat
tool</DIV>
<DIV><BR></DIV>Well as far as cheating goes, were working on something special
over at<BR>ECGN....<BR><BR>We setup a XML stats page, and found out that the
XML logs the xyz<BR>coordinates of each killer and their corresponding
victim. Each map has the<BR>fog distance stored inside it as a #, so, we
take each set of coordinates,<BR>and if the kill is continuously over the
foglimit throughout the round, said<BR>person is cheating.<BR><BR>In the next
version of the stats program, it will log that persons cd hash,<BR>and we will
code it so if someone consistently has so many kills out of the<BR>fog range,
it will autoban them :)<BR><BR>Jon<BR>----- Original Message ----- <BR>From:
"James Gurney" <<A
href="mailto:james@globalmegacorp.org">james@globalmegacorp.org</A>><BR>To:
<<A href="mailto:bf1942@icculus.org">bf1942@icculus.org</A>><BR>Sent:
Tuesday, November 18, 2003 6:48 PM<BR>Subject: Re: [bf1942] Anti cheat
tool<BR><BR><BR>> Lance Woollett wrote:<BR>><BR>> > Not really
relevant to linux server discussion however is it :)<BR>> ><BR>> >
-Ba'alzaman<BR>><BR>> I think it's perfectly relevant, from the context
of finding out if DICE<BR>> have plans to include cheat prevention
techniques in the server code.<BR>> It's certainly more relevant than
discussing how to get the BF client<BR>> working in Wine (for
example).<BR>><BR>>
James<BR>><BR>><BR><BR></BLOCKQUOTE></BODY></HTML>