No subject

Wed Mar 11 18:56:50 EDT 2009

game.serverPort 15567

Did the game server port change for BFV?

Also, it segfaults on startup for me:

#0  0x086eda40 in dice::bf::Setup::getMyDocumentsFolder() ()
#1  0x086ecb01 in dice::bf::Setup::getValidLoadSettingsDir(std::string) ()
#2  0x086e188b in dice::bf::Setup::loadPreStartUp() ()
#3  0x086d778d in dice::bf::Setup::initWorld() ()
#4  0x086d4ca0 in dice::bf::Setup::start(std::string const&) ()
#5  0x0804dbf4 in main ()
#6  0x400bdd06 in key () from /lib/

Andrew A. Chen
Divo Networks

On Wed, 10 Mar 2004, Peter Chang wrote:

> first, thanks to kingsley foreman and steve getman for setting us up w/ a
> place to stash this stuff and doing a quick sanity check (i failed
> completely :-)
> anyway, i stuck a new installer at
> where the .md5 file is just a text file w/ the md5 checksum for the .run
> file (for the tinfoil hat brigade).
> kingsley's freebsd box isn't quite happy w/ the installer, but running the
> .run w/ --keep gets the binaries out in the open air.
> kingsley verified that the actual binaries worked on his gentoo and freebsd
> boxen (i don't know what versions) and i have it on debian 2.2.20 and
> 2.4.21-0.13mdk (the later might be a little suspect since it is virtual pc
> not even a real x86, but it does install and run on my mac too :-). reports
> to the list (either way) from people who have the time/inclination would be
> appreciated.
> i'll stick an announcement on the lightcubed forum (thanks again to steve)
> later if the world isn't completely foutu
> \p

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