AW: [bf1942] 1.2 patch

Robert Mount rmount at pobox.com
Tue Feb 14 15:07:22 EST 2006


That's not the case here.

Besides, why would they leak 18 hours before the official release? 
Doesn't give them anytime to fix anything.

--Rob

On 2/14/06, David Stevens <dave at netdefense.ca> wrote:
>
>
>
> /tinfoil hat on
>
>
>
> So, how many of you figure that EA leaked this so they don't get busted for
> another stupid mistake?
>
>
>
>
>
>  ________________________________
>
>
> From: Robin1977 - Rüdiger [mailto:webmaster at robin1977.de]
>  Sent: Tuesday, February 14, 2006 11:50 AM
>  To: bf1942 at icculus.org
>  Subject: Re: AW: [bf1942] 1.2 patch
>
>
>
>
>
> You can Download the Incremental Patch 1.12 to 1.2 here if you like it
>
>
> http://www.sawaworld.de/jgs_db.php?action=show&eintrags_id=244&katid=19&sid=
>
>
>
> ----- Original Message -----
>
>
> From: James Landi
>
>
> To: bf1942 at icculus.org
>
>
> Sent: Tuesday, February 14, 2006 7:08 PM
>
>
> Subject: RE: AW: [bf1942] 1.2 patch
>
>
>
>
> Fileplanet link
>
> http://www.fileplanet.com/160777/160000/fileinfo/Battlefield-2-Patch-v1.12--
>  -v1.2
>
>  Jim
>  Rudedog
>  FPSadmin.com
>
>  -----Original Message-----
>  From: Giel van Schijndel [mailto:giel at kingofdos.com]
>  Sent: Tuesday, February 14, 2006 1:03 PM
>  To: bf1942 at icculus.org
>  Subject: Re: AW: [bf1942] 1.2 patch
>
>  Do you mean the rapid share link or the filefactory one?
>
>  SGT Mortis
>  The Art Of Warfare <http://www.theartofwarfare.net> - BF
>  The Gryphons
>
>  "The true sign of intelligence is not knowledge but imagination."
>
>
>  Spy PC-Hardwarestore schreef:
>
>  > I took the second link and now it works
>  >
>  >
> ------------------------------------------------------------------------
>  >
>  > *Von:* Spy PC-Hardwarestore [mailto:spy at pc-hardwarestore.de]
>  > *Gesendet:* Dienstag, 14. Februar 2006 15:01
>  > *An:* bf1942 at icculus.org
>  > *Betreff:* AW: [bf1942] 1.2 patch
>  >
>  > I was goint 2 install it and all i get is"
>  >
>  > Fehlercode: -5009 : 0x8000ffff
>  >
>  > Fehlerinformationen:
>  >
>  >>Ctor\IScriptWrapper.cpp (27)
>  >
>  >>Ctor\ObjectWrapper.cpp (163)
>  >
>  >>Ctor\ObjectWrapper.cpp (391)
>  >
>  >>Kernel\Component.cpp (1161)
>  >
>  >>Kernel\CABFile.cpp (384)
>  >
>  >>SetupDLL\SetupDLL.cpp (1701)
>  >
>  > pAPP:Battlefield 2 Patch
>  >
>  > PVENDOR:My Company Name
>  >
>  > PGUID:F317E784-F31C-4F26-A610-2D7BD89FEC5F
>  >
>  > $10.50.0.125PAK
>  >
>  > @Windows XP Service Pack 2 (2600) IE 6.0.2900.2180
>  >
>  > And that is it.
>  >
>  >
> ------------------------------------------------------------------------
>  >
>  > *Von:* RFTN-Kenny [mailto:kenny at a-k-c.dk]
>  > *Gesendet:* Dienstag, 14. Februar 2006 14:54
>  > *An:* bf1942 at icculus.org
>  > *Betreff:* Re: [bf1942] 1.2 patch
>  >
>  > the patch is leaked yes but is it the right version (1.1.2696-528.0)
>  > some ranked servers are allready up an running
>  >
>  > Kenny
>  >
>  > ----- Original Message -----
>  >
>  >     *From:* Spy PC-Hardwarestore <mailto:spy at pc-hardwarestore.de>
>  >
>  >     *To:* bf1942 at icculus.org <mailto:bf1942 at icculus.org>
>  >
>  >     *Sent:* Tuesday, February 14, 2006 2:47 PM
>  >
>  >     *Subject:* AW: [bf1942] 1.2 patch
>  >
>  >     Hi, does that mean the patch is no good i fit is leaked???
>  >
>  >     Thanks Mike
>  >
>  >
> ------------------------------------------------------------------------
>  >
>  >     *Von:* Sascha [mailto:thugz at gmx.de]
>  >     *Gesendet:* Dienstag, 14. Februar 2006 14:24
>  >     *An:* bf1942 at icculus.org <mailto:bf1942 at icculus.org>
>  >     *Betreff:* AW: [bf1942] 1.2 patch
>  >
>  >     this patch is leaked....
>  >
>  >         -----Ursprüngliche Nachricht-----
>  >         *Von:* James Landi [mailto:jim at landi.net]
>  >         *Gesendet:* Dienstag, 14. Februar 2006 14:16
>  >         *An:* bf1942 at icculus.org
>  >         *Betreff:* RE: [bf1942] 1.2 patch
>  >
>  >         Isn't this the unofficial patch? You may want to wait for an
>  >         official release. I am awaiting comment from my community
>  >         manager at EA.
>  >
>  >         BTW here is the readme
>  >
>  >         BATTLEFIELD 2: SPECIAL FORCES AND THE PATCH
>  >         - It is very important to remember that the Special Forces
>  >         executable is an earlier version of the game.
>  >         If you have purchased Battlefield 2: Special Forces after you
>  >         have installed the patch, you will need to reinstall
>  >         patch 1.2 after installing Special Forces.
>  >
>  >
>  >         BUG FIXES & GAMEPLAY TWEAKS
>  >         - Dolphin Diving is no longer possible
>  >         - Players can no longer jump and shoot at the same time
>  >         - "Prone Spamming" is now fixed
>  >         - "Sprint exploit" is now fixed
>  >         - Helicopters now carry 8 missiles rather than 14
>  >         - TV-Guided missile now have a shorter range
>  >         - Damage decreased from M134
>  >         - Hit points on all air vehicles has been reduced
>  >         - AA missile lock has been improved
>  >         - All support kit weapons have been adjusted
>  >         - All Sniper rifles have been adjusted
>  >         - Sa80 has been adjusted
>  >         - G3A3 has been adjusted
>  >         - Reload while sprinting has been enabled
>  >         - Medic defibrillator paddles have been adjusted. They now
>  >         reload while not in use.
>  >         - SCAR-L reload sound has been fixed
>  >         - Server setting to allow friendly fire to be off on mines
>  >         without affecting other weapons.
>  >         - Server search filters now work properly
>  >         - Mines can no longer be destroyed with other explosives
>  >         - Bug in MP7 fire rate fixed. Ammo count increased and mag
>  >         count and damage decreased
>  >         - Flash bang effect radius decreased
>  >         - Added unlocks for Sniper and AT kits
>  >         - Fixed a bug in terrain rendering with night vision, whereby
>  >         terrain was still dark in dark areas.
>  >         - Fixed a bug whereby mods that are not bf2 or not xpack
>  >         permutate shaders every time a level is loaded.
>  >         - Fixed a bug whereby non-xpack mods cannot use xpack shaders.
>  >         - Fixed bug in TV guided missiles of Havoc helicopter
>  >         - The LAV25 no longer shoots through penetrable materials.
>  >         - Vehicles no longer disappear when viewed from some vehicles
>  >         with a HUD (e.g. Tanks).
>  >         - Performance gain found in static mesh rendering.
>  >         - Detonation radius from grenade launcher explosions has been
>  >         reduced.
>  >         - Grenade launcher projectiles now have a minimum distance.
>  >         - Decreased Flashbang count from 4 to 3
>  >         - Replaced the existing Czech Flag with the correct one in the
>  >         front end
>  >
>  >
>  >         EXPANSION OF RANKS
>  >         - Ranks have now been expanded to allow for players to rank up
>  >         to General
>  >
>  >
>  >         NEW FEATURE
>  >         VISIBLE UAV
>  >         - The UAV that is placed by Commanders will now include a
>  >         visual element. An actual UAV will appear within the
>  >         UAV detection radius and circle the area. Players will be able
>  >         to shoot it down, bringing the UAV detection to a premature end.
>  >         The Commander will be able to continue placing UAVs once the
>  >         timer resets, as per current design.
>  >
>  >
>  >         KNOWN ISSUE
>  >         ATI CROSSFIRE CARDS
>  >         - Crossfire cards with 256 Megs of memory, running in
>  >         CrossFire mode will run out of memory at very high resolution
>  >         settings.
>  >         On very high resolutions, such as 1920x1440 with 6x
>  >         antialiasing. In CrossFire mode the ATI drivers are more
>  >         restrictive
>  >         about where resources are allocated, and as a result run out
>  >         of memory sooner than with a single board. This running out of
>  >         memory causes
>  >         the device context creation to fail. The result is that the
>  >         game just sits in a loop with a black screen. If you
>  >         experience a context creation failure
>  >         change your resolution to a lower setting (e.g. 1024x768 or
>  >         even lower).
>  >
>  >
>  >         IMPORTANT MESSAGE REGARDING BATTLEFIELD 2: EURO FORCE AND
>  >         MULTIPLAYER
>  >         - All three Battlefield 2: Euro Force levels are configured
>  >         for singleplayer as well as 16 and 32 players multiplayer.
>  >         64 players multiplayer is not supported.
>  >
>  >
> ------------------------------------------------------------------------
>  >
>  >         *From:* Giel van Schijndel [mailto:giel at kingofdos.com]
>  >         *Sent:* Tuesday, February 14, 2006 8:10 AM
>  >         *To:* bf1942 at icculus.org
>  >         *Subject:* Re: [bf1942] 1.2 patch
>  >
>  >         Oh, forgot to mention I didn't find any server patches.
>  >
>  >         SGT Mortis
>  >         The Art Of Warfare <http://www.theartofwarfare.net> - BF
>  >         The Gryphons
>  >
>  >         "The true sign of intelligence is not knowledge but imagination."
>  >
>  >
>  >
>  >         Giel van Schijndel schreef:
>  >
>  >         Hello Everyone,
>  >
>  >         The 1.2 Patch has been released and you can download it at the
>  >         following sites. Im (unsure?) sure that by the time you read
>  >         this the official BF2 site will have a place to download it so
>  >         look around and you will probably find a better place than the
>  >         places I have listed below.
>  >
>  >
> http://www.kdu-clan.de/BF2_Incremental_Patch_1.12_-_1.2.exe.torrent
>  >         (torrent)
>  >
> http://rapidshare.de/files/13228674/BF2_Incremental_Patch_1.12_-_1.2.exe.htm
>  l
>  >         (thanks to Ol_Dirty_78)
>  >
> http://www.filefactory.com/get/v3/f2.php?f=60e77b34910e3458e33be932
>  >         (thanks to suYin)
>  >
>  >         Cheers,
>  >
>  >         --
>  >         SGT Mortis
>  >         The Art Of Warfare <http://www.theartofwarfare.net> - BF
>  >         The Gryphons
>  >
>  >         "The true sign of intelligence is not knowledge but imagination."
>  >
>  >
> ------------------------------------------------------------------------
>  >
>  >     No virus found in this incoming message.
>  >     Checked by AVG Free Edition.
>  >     Version: 7.1.375 / Virus Database: 267.15.7/259 - Release Date:
>  >     13-02-2006
>  >
>
>
>
>



More information about the Bf1942 mailing list