[bf1942] Using sqlite with BF2 in Windows

Andreas Fredriksson deplinenoise at gmail.com
Thu Apr 27 08:37:06 EDT 2006


On 4/27/06, "Einar S. Idsø" <esi at itk.ntnu.no> wrote:
> Communication is done via XML-strings over this TCP connection. The game
> server connects to the servermanager, not the other way around like I
> originally intended. But the servermanager can of course write to the
> transport at any time, and the game will respond to requests just as if
> it were running a server. The game has a timer which triggers every few
> seconds and attempts to read and write any available data.
>
> I have made extended usage of the non-blocking outputbuffer that Andreas
> wrote for BF2 rcon - thank you, Andreas!

This sounds cool, I'm glad you were able to use the RCON stuff to your
advantage.

// Andreas

--
Those who live by the sword get shot by those who don't.



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