[bf1942] Using sqlite with BF2 in Windows

Todd Goodman tsg at bonedaddy.net
Mon Apr 24 07:30:06 EDT 2006

* Steven Hartland <killing at multiplay.co.uk> [060423 19:02]:
> ----- Original Message ----- 
> From: ""Einar S. Idsø"" <esi at itk.ntnu.no>
> >Based on a bit more reading, it seems as if as long as the datagram is
> >smaller than the MTU (including headers), it will be transmitted as one
> >single packet. This would probably be okay for us, since the commands
> >transmitted to the servermanager will be relatively short.
> Unfortunately that is not garanteed hence dont bank on it.

But even if it's not then it will be the IP layer to fragment it and to
reassemble it on the ultimate destination host.

The problem is when your receive buffers on the destination host don't
have room for the UDP datagram and it is discarded.

I believe this is what Andreas was talking about (in addition to out of
order reception of datagrams when using UDP.)


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