[bf1942] Possible to disable commander?
Lee Latham
leeprivate at cgmlarson.com
Thu May 19 10:09:26 EDT 2005
As a casual player, I too would like to see this disable-able. While I'm a
hardcore gamer, I'm still a casual gamer, and I just want to jump on a
server and enjoy myself, and not have a 12 year old trying to boss me around.
This sounds like another of the several things I would need to see before
running a server...
lee
At 04:07 AM 5/19/2005, you wrote:
>I've seen interviews floating about about BF2 but haven't seen anything
>set in stone about server options.
>
>Will it be possible to disable the commander position for match play in
>BF2 on the server side? The main concern stems from this article from
>someone who's played it in a recent demonstration...
>
>http://www.totalbf2.com/news/tbi1.php
>
>The problem is the ability to see enemies on a radar is the "holiest of
>holies" as far as Battlefield games go. 99% of all cheaters banned from
>competition have been banned for radar use, and the competitive community
>won't really take well to a person on each team having a radar. It would
>look quite silly if people banned for cheating with an illegal radar
>couldn't play a game that had a built-in radar ;).
>
>Please allow the commander to be disabled via server option for match
>play. As with other suggestions, leaving it on by default is fine, but
>competition and pubs are two completely different games, and imo the
>option should be there to enable and disable whatever we deem necessary
>for competitive play.
>
>As stated by the person in the above article, all other commander
>functions can be performed by the various classes (medic, ammo, etc.), and
>since voice comms are used we don't need the communication of the
>commander position. If these assumptions are true, alot of people will
>rather have the commander off than have a person with a radar running
>around in a match, even if the radar is on a timer.
>
>
>
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