[bf1942] Server requirements

"Einar S. Idsø" esi at itk.ntnu.no
Mon May 9 08:50:22 EDT 2005


Great, thanks for answering so quickly! We'll be going for an Opteron
then :)

In case you do run any tests to see how differnet server architectures
perform, then I am sure I am not the only one who would be interested in
seeing some results, however unofficial they may be.

Thanks again,
Einar

Andreas Andersson wrote:
> Sorry for not answering your mail, things is quite hectic here at the  moment so I'm having trouble keeping up... :/
> 
> I'm afraid I do not have any more info on that then AF did. We have not compared the 32/64 bit servers like that. Could be an interesting thing to do though...
> 
> I can say is that the Dual-opteron machine with 2 GB of memory 
> , that AF was talking about, can more then well handle 64 players.
> 
> And we got another machine the other week. An AMD Athlon64 3800+ with 1 GB Ram. Not surprisingly, this machine could also handle 64 players without sweating :)
> 
> I have to confess, I'm not updated on the latest hardware. But as I have understood things, the EMT is not really a fullblown 64bit processor. It's just a 32-bit modified to be able to use more then 4GB's memory. But I might very well be totally of track here... 
> And there is currently no plan on releasing EMT-specific binaries.
> 
> Based on that I think that Opterons might be a better choice for you. 
> 
> 
> Sorry that I can't help you further...
> 
> /Andreas
> 
> 
> 
> 
> 
> -----Original Message-----
> From: "Einar S. Idsø" [mailto:esi at itk.ntnu.no] 
> Sent: den 9 maj 2005 14:30
> To: bf1942 at icculus.org
> Subject: Re: [bf1942] Server requirements
> 
> Einar S. Idsø wrote:
> 
>>Hi Andreas A., nice to meet you! I am so very glad to see that Dice have
>>come up with some excellent solutions to many of our concerns
>>(Linux-server (doh!), Py-interface, logging etc.). Great job!
>>
>>I don't know if you were subscribing to this list at the time, but a few
>>days ago I asked Andreas F. about what kind of improvements we may
>>expect from the 64-bit Linux server as compared to the 32-bit. Do you
>>have any percentages to share at this time? We're currently trying to
>>figure out what kind of servers to purchase before the launch, and would
>>therefore be very interested in your views as to whether a dual Opteron
>>or a dual Xeon (with EMT64) would be better. Would perhaps a dual-core
>>AMD 64 be just as good as a dual Opteron system? Do you only support AMD
>>64, or is EMT64 supported as well? Also, how much RAM should we provide
>>for a 64-player server?
>>
>>Any info you can give us regarding hardware would be most appreciated so
>>that we can spend our money wisely.
>>
>>Thanks,
>>Einar S. Idsø
>>Kybber at Battlefield.no (bf2.no), Norway's largest Battlefield community
> 
> 
> I'm allowing myself to "bump" this mail since we have just received an
> offer for a Xeon server and are a bit reluctant to purchase one since we
> don't know whether it will be supported as 64 bit. Will there be
> released only AMD64 or also EMT64? I'm asking because I believe they are
> incompatible architectures, right? Any idea whether the Xeon 64 bit CPU
> will be better or worse than the Opteron?
> 
> Also, I am still very interested in receiving answers for my questions
> above, in addition to these few new ones.
> 
> Thanks again,
> Einar S. Idsø
> Kybber at Battlefield.no (bf2.no), Norway's largest Battlefield community
> 
> 
> 



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