[bf1942] Sorting out the lag-issue
kingsley at internode.com.au
Wed Jun 29 18:10:48 EDT 2005
ive got to say
I only ever see lag when the bungy effect is in motion,
apart from that it is always smooth for me.
Id love to see that bug squashed,
----- Original Message -----
From: "Joe" <sechon at blackmud.com>
To: <bf1942 at icculus.org>
Sent: Thursday, June 30, 2005 7:30 AM
Subject: RE: RE: [bf1942] Sorting out the lag-issue
> We tested with VOIP on and off and though 3 or 4 of our guys claim it made
> diff (with it disabled on their end both ways as it is) I frankly did not
> see anything better/worse.
> Win32 64-slot ranked.
> -----Original Message-----
> From: Andre Schackt [mailto:anschack at broadpark.no]
> Sent: Wednesday, June 29, 2005 4:42 PM
> To: bf1942 at icculus.org
> Subject: Re: RE: [bf1942] Sorting out the lag-issue
> After playing for just short of an hour or so on one of the servers we
> disabled VoIP on, it lagged constantly from beginning to end. There was a
> lot of complaining on the server, so no doubt the issue was present for
> Strike 1.
> Those of you who disabled VoIP and experienced improvements: you did
> more than setting the "sv.voipEnabled" option to "0" right? And
> was this on linux 32/64 or windows?
> Sussidal @ Battlefield.no
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