AW: [bf1942] BF Conversion - Project AutoMap

Timo Hilbertz hilbertz at ipx-server.de
Wed Jun 29 11:19:36 EDT 2005


hmmm, that's fairly shortminded.
the success of custom maps in other ego shooters is clearly based on the
easy and fast way to download them.
look at UT2k4: downloads can be redirected to web servers and fallback URLs.
its fast, its simple, and it works.


> -----Ursprüngliche Nachricht-----
> Von: Dave Snodgrass [mailto:packtloss at gmail.com]
> Gesendet: Mittwoch, 29. Juni 2005 17:06
> An: bf1942 at icculus.org
> Betreff: Re: [bf1942] BF Conversion - Project AutoMap
>
>
> We've asked. I dont think anyone it dice sees the logic.
>
> Here's the comment from dice CTO:
>
> "I think the main problem here is that the maps are generally just too
> large to easily download on demand. While it would be possible to
> conjure up some sort of BitTorrent-like downloading scheme, it's far
> from trivial to implement in a reliable way.
>
> Some other games do have auto-download but in my experience it's of
> little use due to the way it's typically implemented. In a game such
> as RTWC:ET I generally hit ESC as soon as a map download screen shows
> up simply because it's boring to sit there and wait for 10 minutes for
> it to finish. If I'm playing I want to play, not stare at a progress
> bar. "
>
>
>
> On 6/28/05, Atomm Nihilo - Gamers Radio <atomm at gamersradio.com> wrote:
> > Andreas,
> >
> >  Thank you for your help. Your answers have been very helpful.
> >
> >  This alone was a very important piece of information.
> >
> > Atomm
> >
> > > On 6/27/05, Atomm Nihilo - Gamers Radio <atomm at gamersradio.com> wrote:
> > > > I have a silly question. Is it possible to have a python
> script on the
> > > > server run a python script on the client?
> > >
> > > No. IIRC the client doesn't load the Python interpreter, it is only
> > > there to support modifications to the server and game logic.
> > >
> > > // Andreas
> > >
> > > --
> > > And I hate redundancy, and having different functions for the
> same thing.
> > >         - Linus Torvalds on linux-kernel
> > >
> > >
> >
> > --
> > Atomm Nihilo
> > Head Lunatic
> > GamersRadio.com
> >
>
>




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